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Issues: doodlum/skyrim-community-shaders
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Refactor DrawPerfOverlay method in Menu.cpp for better maintainability
good first issue
Good for newcomers
help wanted
Extra attention is needed
#1110
opened May 31, 2025 by
coderabbitai
bot
Fix ImVec2 serialization for PerfOverlaySettings JSON conversion
good first issue
Good for newcomers
help wanted
Extra attention is needed
#1109
opened May 31, 2025 by
coderabbitai
bot
Refactor repetitive hotkey handling code in ProcessInputEventQueue
good first issue
Good for newcomers
help wanted
Extra attention is needed
#1108
opened May 31, 2025 by
coderabbitai
bot
Not loading save in VR with CS 1.2.1 (confirmed CS causing issue)
#1060
opened Apr 30, 2025 by
markeross2
CS Wetness Effects not applying to meshes with Tree_Anim flag
bug
Something isn't working
#1055
opened Apr 26, 2025 by
Grumbledook101
Lighting sources stop producing lights in interiors after a while of gameplay
#1039
opened Apr 4, 2025 by
mostwanted11
"Dissolve" FX shaders do not work with Community Shaders enabled
#1037
opened Apr 3, 2025 by
FirebirdGames
Request To re enable some Hardcoded water parameters in the water shader
#1033
opened Mar 30, 2025 by
Wolfman5750
Terrain Blending causing white glitches in VR when using Fixed foviated rendering
#1027
opened Mar 24, 2025 by
host80
Enhanced blood and CS lighting issue (constant FPS drop with blood on ground)
#991
opened Mar 5, 2025 by
Epictetus24
Screenshot key toggles shaders on/off when EffectToggleKey is unbound (0).
#971
opened Feb 17, 2025 by
shadow147-github
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