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Fix typo in the "Object Method" section #965

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Merged
merged 12 commits into from
Jan 28, 2025
2 changes: 1 addition & 1 deletion pages/docs/manual/v10.0.0/bind-to-js-function.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@ MyGame.draw(10, 20, undefined);

## Object Method

Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `send`:
Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `send`:

<CodeTab labels={["ReScript", "JS Output"]}>

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2 changes: 1 addition & 1 deletion pages/docs/manual/v11.0.0/bind-to-js-function.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -82,7 +82,7 @@ MyGame.draw(10, 20, undefined);

## Object Method

Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `send`:
Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `send`:

<CodeTab labels={["ReScript", "JS Output"]}>

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2 changes: 1 addition & 1 deletion pages/docs/manual/v12.0.0/bind-to-js-function.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -82,7 +82,7 @@ MyGame.draw(10, 20, undefined);

## Object Method

Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `send`:
Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `send`:

<CodeTab labels={["ReScript", "JS Output"]}>

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2 changes: 1 addition & 1 deletion pages/docs/manual/v8.0.0/bind-to-js-function.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@ MyGame.draw(10, 20, undefined);

## Object Method

Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `bs.send`:
Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `bs.send`:

<CodeTab labels={["Reason (Old Syntax)", "ML (Older Syntax)", "JS Output"]}>

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2 changes: 1 addition & 1 deletion pages/docs/manual/v9.0.0/bind-to-js-function.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@ MyGame.draw(10, 20, undefined);

## Object Method

Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `send`:
Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `send`:

<CodeTab labels={["ReScript", "JS Output"]}>

Expand Down
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