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Adrian K edited this page Apr 5, 2025 · 48 revisions

Welcome to the SwitchBlocksMod wiki!

This wiki contains information for map makers on how to use this mod.

Type Overviews

Group and Sequence block types increase the system requirements and load times significantly depending on amount of use.

Experimental

An experimental feature might not make it and will be removed as soon as someone reports a problem

Animated platforms

Platforms become animated should you add this inside the <Platform> tag. If you cant make sense of the tags you should be using it :), I'll write proper documentation when its no longer experimental. <ResetWithLever> is only available for the countdown type, using it with other types will mess with them. Frames will overwrite FPS, its just like the vanilla prop.

<Sprites>
  <Cells>
    <X>2</X>
    <Y>2</Y>
   </Cells>
   <FPS>3</FPS>
   <Frames>
     <float>1.5</frames>
     <float>0.5</frames>
   </Frames>
   <RandomOffset>true</RandomOffset>
   <ResetWithLever>true</ResetWithLever>
</Sprites>

[Deprecated] Content

Animations Audio Block settings Blocks Errors File Structure Levers Platforms Saves Textures

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