Critical Bug: AnticipatedNetworkVariable.Smooth() overtime in game, ends up making AnticipatedNetworkVaariable.Value out of sync, it does not match the AuthoritativeValue! #221
Triggered via issue
May 27, 2025 18:08
Status
Skipped
Total duration
3s
Artifacts
–
conversation-labels.yaml
on: issue_comment
Calculate and update conversation labels of the issue
0s