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Getting Started
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Download the latest release from the releases page. (Be sure you are downloading the correct version for your GameMaker version. Check the compatible versions in this table.)
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(A) Import the contents into your project just draggin the
gml-extended-[version].yymps
file into it. -
(B) You can also import it into your project using the top toolbar on Tools > Import Local Package > Select the
gml-extended-[version].yymps
file. -
A window should appear asking you to select the resources you want to import. Here, you can select what resources you want to import from the project (Importing all is recommended but you can select just the ones you need. You can always import more later, or download a version with less resources.)
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Select the
GML-Extended
folder, pressAdd All
, and then clickImport
.
Note
You can choose which resources to import, but I recommend to import all of them to avoid any issues with dependencies. If you don't want to import all the resources, be sure to import at least the Functions > Core
and Functions > Compatibility
since are is required for all the extension to work properly in all GameMaker Versions listed.
- Resources should now be imported into your project in a main folder named
GML-Extended
or as a sub folder ofLibraries
, be sure to check both if exists.
- You can now use the extension in your project.
- Be sure to check the
GML-Extended
folder or theLibraries
folder in your project. If you still can't find it, try to import the resources again.
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Be sure you are importing the correct version of the extension for your GameMaker version. Check the compatibility table in the Versioning & Compatibility section.
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If you are still having trouble, try to import the resources manually. You can find the resources in the
GML-Extended
folder inside the.yymps
file.
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GML-Extended depends on the
Functions > Core
folder to work properly. Be sure to import theCore
folder along with the other resources. If you still have trouble, try to import theCore
folder manually. -
Additionally, check if the problems are not related to the GameMaker version compatibility. Check the compatibility table in the Versioning & Compatibility section.
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Another cause could be with the
Functions > Experimental
folder. If you are using the experimental functions, this folder is not required and have no peer dependencies, but if you are using the experimental functions that could be change, removed or added to the library in the future, be sure to import theExperimental
folder along with the other resources.
- Be sure to check the
Output
tab in GameMaker Studio 2 for any errors. If you can't find the error, try to import the resources again. If the error persists, report it in the issues section of the repository.