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173.BSTIterator.cs
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// 173. Binary Search Tree Iterator
// Implement the BSTIterator class that represents an iterator over the in-order traversal of a binary search tree (BST):
// BSTIterator(TreeNode root) Initializes an object of the BSTIterator class. The root of the BST is given as part of the
// constructor. The pointer should be initialized to a non-existent number smaller than any element in the BST.
// boolean hasNext() Returns true if there exists a number in the traversal to the right of the pointer, otherwise returns false.
// int next() Moves the pointer to the right, then returns the number at the pointer.
// Notice that by initializing the pointer to a non-existent smallest number, the first call to next() will return the smallest element in the BST.
// You may assume that next() calls will always be valid. That is, there will be at least a next number in the in-order traversal when next() is called.
// Example 1:
// Input
// ["BSTIterator", "next", "next", "hasNext", "next", "hasNext", "next", "hasNext", "next", "hasNext"]
// [[[7, 3, 15, null, null, 9, 20]], [], [], [], [], [], [], [], [], []]
// Output
// [null, 3, 7, true, 9, true, 15, true, 20, false]
// Explanation
// BSTIterator bSTIterator = new BSTIterator([7, 3, 15, null, null, 9, 20]);
// bSTIterator.next(); // return 3
// bSTIterator.next(); // return 7
// bSTIterator.hasNext(); // return True
// bSTIterator.next(); // return 9
// bSTIterator.hasNext(); // return True
// bSTIterator.next(); // return 15
// bSTIterator.hasNext(); // return True
// bSTIterator.next(); // return 20
// bSTIterator.hasNext(); // return False
// Constraints:
// The number of nodes in the tree is in the range [1, 105].
// 0 <= Node.val <= 106
// At most 105 calls will be made to hasNext, and next.
/**
* Definition for a binary tree node.
* public class TreeNode {
* public int val;
* public TreeNode left;
* public TreeNode right;
* public TreeNode(int val=0, TreeNode left=null, TreeNode right=null) {
* this.val = val;
* this.left = left;
* this.right = right;
* }
* }
*/
public class BSTIterator {
Queue<int> queue;
public BSTIterator(TreeNode root) {
queue = new Queue<int>();
Iterator(root);
}
private void Iterator(TreeNode root){
if(root == null)
return;
Iterator(root.left);
queue.Enqueue(root.val);
Iterator(root.right);
}
public int Next() {
return queue.Dequeue();
}
public bool HasNext() {
return queue.Any();
}
}
/**
* Your BSTIterator object will be instantiated and called as such:
* BSTIterator obj = new BSTIterator(root);
* int param_1 = obj.Next();
* bool param_2 = obj.HasNext();
*/