diff --git a/pages/docs/manual/v10.0.0/bind-to-js-function.mdx b/pages/docs/manual/v10.0.0/bind-to-js-function.mdx index 90a2ab899..891042463 100644 --- a/pages/docs/manual/v10.0.0/bind-to-js-function.mdx +++ b/pages/docs/manual/v10.0.0/bind-to-js-function.mdx @@ -84,7 +84,7 @@ MyGame.draw(10, 20, undefined); ## Object Method -Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `send`: +Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `send`: diff --git a/pages/docs/manual/v11.0.0/bind-to-js-function.mdx b/pages/docs/manual/v11.0.0/bind-to-js-function.mdx index f893d693b..f29c8abd8 100644 --- a/pages/docs/manual/v11.0.0/bind-to-js-function.mdx +++ b/pages/docs/manual/v11.0.0/bind-to-js-function.mdx @@ -82,7 +82,7 @@ MyGame.draw(10, 20, undefined); ## Object Method -Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `send`: +Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `send`: diff --git a/pages/docs/manual/v12.0.0/bind-to-js-function.mdx b/pages/docs/manual/v12.0.0/bind-to-js-function.mdx index 360ed48a0..1f0fe26a7 100644 --- a/pages/docs/manual/v12.0.0/bind-to-js-function.mdx +++ b/pages/docs/manual/v12.0.0/bind-to-js-function.mdx @@ -82,7 +82,7 @@ MyGame.draw(10, 20, undefined); ## Object Method -Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `send`: +Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `send`: diff --git a/pages/docs/manual/v8.0.0/bind-to-js-function.mdx b/pages/docs/manual/v8.0.0/bind-to-js-function.mdx index 7b67f769d..3aed460ca 100644 --- a/pages/docs/manual/v8.0.0/bind-to-js-function.mdx +++ b/pages/docs/manual/v8.0.0/bind-to-js-function.mdx @@ -103,7 +103,7 @@ MyGame.draw(10, 20, undefined); ## Object Method -Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `bs.send`: +Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `bs.send`: diff --git a/pages/docs/manual/v9.0.0/bind-to-js-function.mdx b/pages/docs/manual/v9.0.0/bind-to-js-function.mdx index a1ab78b21..303781bdf 100644 --- a/pages/docs/manual/v9.0.0/bind-to-js-function.mdx +++ b/pages/docs/manual/v9.0.0/bind-to-js-function.mdx @@ -84,7 +84,7 @@ MyGame.draw(10, 20, undefined); ## Object Method -Functions attached to a JS objects (other than JS modules) require a special way of binding to them, using `send`: +Functions attached to JS objects (other than JS modules) require a special way of binding to them, using `send`: