From d2364eca061472ab188e7584c86c41bada6bf6fb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Adri=C3=A1n=20Nieto=20Rodr=C3=ADguez?= Date: Wed, 24 Nov 2021 13:18:32 +0100 Subject: [PATCH] Update Hardware Acceleration section for new APIs If the app targets API >=14 this step is not needed, unless it was disabled. --- README.md | 8 ++------ 1 file changed, 2 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index e0dbd64f..89d1416b 100644 --- a/README.md +++ b/README.md @@ -113,13 +113,9 @@ dependencies { ## Hardware Acceleration -Hardware acceleration is required since TextureView is used. +Hardware acceleration is required since TextureView is used. This is enabled by default if the Target API level is >=14, as said in the [documentation](https://developer.android.com/guide/topics/graphics/hardware-accel). -Make sure it is enabled in your manifest file: - -```xml - -``` +Check that `android:hardwareAccelerated` is not set to `false` in the `AndroidManifest.xml`. ## Usage with ScanContract