diff --git a/.github/FUNDING.yml b/.github/FUNDING.yml new file mode 100644 index 000000000..490051876 --- /dev/null +++ b/.github/FUNDING.yml @@ -0,0 +1 @@ +github: iliakan diff --git a/1-js/01-getting-started/4-devtools/article.md b/1-js/01-getting-started/4-devtools/article.md index 5b516bf7a..8e99e1c13 100644 --- a/1-js/01-getting-started/4-devtools/article.md +++ b/1-js/01-getting-started/4-devtools/article.md @@ -22,7 +22,7 @@ Изглежда ето така: -![chrome](chrome.png) +![chrome](chrome.webp) Точният вид на инструментите за разработчици зависи от вашата версия на Chrome. Променя се от време на време, но би трябвало да е подобно на това. @@ -49,7 +49,11 @@ Safari (браузърът на OС Mac, не се поддържа от ОС Windows/Linux) е малко по-специфичен. Първо трябва да включите/позволите "менюто за разработване". +<<<<<<< HEAD Отворете свойствата и отидете на панела "Advanced". Има отметка в дъното: +======= +Open Settings and go to the "Advanced" pane. There's a checkbox at the bottom: +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ![safari](safari.png) diff --git a/1-js/01-getting-started/4-devtools/chrome.png b/1-js/01-getting-started/4-devtools/chrome.png deleted file mode 100644 index 4cb3ea2f4..000000000 Binary files a/1-js/01-getting-started/4-devtools/chrome.png and /dev/null differ diff --git a/1-js/01-getting-started/4-devtools/chrome.webp b/1-js/01-getting-started/4-devtools/chrome.webp new file mode 100644 index 000000000..bdf067079 Binary files /dev/null and b/1-js/01-getting-started/4-devtools/chrome.webp differ diff --git a/1-js/01-getting-started/4-devtools/chrome@2.webp b/1-js/01-getting-started/4-devtools/chrome@2.webp new file mode 100644 index 000000000..2aeca5898 Binary files /dev/null and b/1-js/01-getting-started/4-devtools/chrome@2.webp differ diff --git a/1-js/01-getting-started/4-devtools/chrome@2x.png b/1-js/01-getting-started/4-devtools/chrome@2x.png deleted file mode 100644 index b87404a8f..000000000 Binary files a/1-js/01-getting-started/4-devtools/chrome@2x.png and /dev/null differ diff --git a/1-js/01-getting-started/4-devtools/safari.png b/1-js/01-getting-started/4-devtools/safari.png index 64c7a3f6c..4538827eb 100644 Binary files a/1-js/01-getting-started/4-devtools/safari.png and b/1-js/01-getting-started/4-devtools/safari.png differ diff --git a/1-js/01-getting-started/4-devtools/safari@2x.png b/1-js/01-getting-started/4-devtools/safari@2x.png index 27def4d09..1561b2bd9 100644 Binary files a/1-js/01-getting-started/4-devtools/safari@2x.png and b/1-js/01-getting-started/4-devtools/safari@2x.png differ diff --git a/1-js/02-first-steps/04-variables/article.md b/1-js/02-first-steps/04-variables/article.md index e0cf02c1a..6bb74ac02 100644 --- a/1-js/02-first-steps/04-variables/article.md +++ b/1-js/02-first-steps/04-variables/article.md @@ -93,16 +93,26 @@ let user = 'John' *!*var*/!* message = 'Hello'; ``` +<<<<<<< HEAD Ключовата дума `var` е почти същото като на `let`. То също декларира променлива, но е малко по-различен, от стила на "старата школа". Има тънки различия между `let` и `var`, но засега те не ни засягат. Ще ги разгледаме подробно в главата . +======= +The `var` keyword is *almost* the same as `let`. It also declares a variable but in a slightly different, "old-school" way. + +There are subtle differences between `let` and `var`, but they do not matter to us yet. We'll cover them in detail in the chapter . +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ```` ## Аналогия в реалния живот Лесно можем да схванем концепцията на "променливата", ако я представим като "кутия" с данни, с уникално именуван стикер върху нея. +<<<<<<< HEAD Например, променливата `message` можем да си въобразим като кутия, наименуван като `"message"`, със стойност `"Hello!"` в нея: +======= +For instance, the variable `message` can be imagined as a box labelled `"message"` with the value `"Hello!"` in it: +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ![ ](variable.svg) @@ -228,15 +238,23 @@ Variables named `apple` and `APPLE` are two different variables. ``` ````smart header="Non-Latin letters are allowed, but not recommended" +<<<<<<< HEAD It is possible to use any language, including cyrillic letters, Chinese logograms and so on, like this: >>>>>>> 5dff42ba283bce883428c383c080fa9392b71df8 +======= +It is possible to use any language, including Cyrillic letters, Chinese logograms and so on, like this: +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ```js let имя = '...'; let 我 = '...'; ``` +<<<<<<< HEAD Технически няма грешка тука, такива имена са позволени, но има международна традиция да се използва английския език при писане на имена на променливи. Дори ако пишем малък скрипт, това може да има дълъг живот за напред. На хората от други страни може да им се наложи да ги прочетат някое време. +======= +Technically, there is no error here. Such names are allowed, but there is an international convention to use English in variable names. Even if we're writing a small script, it may have a long life ahead. People from other countries may need to read it sometime. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ```` ````warn header="Запазени имена" @@ -290,17 +308,25 @@ const myBirthday = '18.04.1982'; myBirthday = '01.01.2001'; // грешка, стойността не може да се промени ``` +<<<<<<< HEAD <<<<<<< HEAD Когато програмистите са сигурни в това, че стойността на променливата никога няма да се промени, тогава те могат да ги декларират с `const` за да са гарантирани в това и ясно да съобщават този факт с всички. ### Константи с главна буква ======= When a programmer is sure that a variable will never change, they can declare it with `const` to guarantee and clearly communicate that fact to everyone. +======= +When a programmer is sure that a variable will never change, they can declare it with `const` to guarantee and communicate that fact to everyone. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ### Uppercase constants >>>>>>> 5dff42ba283bce883428c383c080fa9392b71df8 +<<<<<<< HEAD Има широко разпространена практика да се използват константи като псевдоними за трудно запомнящи се стойности, които са известни преди изпълнението. +======= +There is a widespread practice to use constants as aliases for difficult-to-remember values that are known before execution. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Такива константи се назовават с главни букви и подчертаване. @@ -325,7 +351,11 @@ alert(color); // #FF7F00 Кога трябва да използваме главни букви за константа и кога трябва да я наименуваме нормално? Нека да поясним това. +<<<<<<< HEAD Това, че "константа", просто означава, че стойността на променливата никога не се променя. Но има константи, които са известни с приоритет преди изпълнението (като шестнадесетична стойност за червено) и има константи, които се *изчисляват* по време на изпълнение, по време на екзекуция на скрипта, но не се променят след първоначалното им присвояване. +======= +Being a "constant" just means that a variable's value never changes. But some constants are known before execution (like a hexadecimal value for red) and some constants are *calculated* in run-time, during the execution, but do not change after their initial assignment. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b <<<<<<< HEAD Например: @@ -337,7 +367,11 @@ For instance: const pageLoadTime = /* времето, което се е заредил уеб страницата */; ``` +<<<<<<< HEAD Стойността на „pageLoadTime“ не е известна преди зареждането на страницата, така че се наименуван нормално. Но тя все още е константа, защото не се променя след присвояването. +======= +The value of `pageLoadTime` is not known before the page load, so it's named normally. But it's still a constant because it doesn't change after the assignment. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b <<<<<<< HEAD С други думи, константи наименувани с главна буква се използват само като псевдоними за "hard-coded" (или кодирани ръчно) стойности. @@ -351,18 +385,31 @@ In other words, capital-named constants are only used as aliases for "hard-coded Името на променливата трябва да има чисто и очевидно значение, описващо данните, което съхранява. +<<<<<<< HEAD Наименуването на променливите е едно от най-важните и сложни умения в програмирането. Бърз поглед към имената на променливите може да разкрие кой код е написан от начинаещ или опитен разработчик. В реален проект по-голямата част от времето се изразходва за модифициране и разширяване на съществуваща кодова база, а не за писане на нещо напълно отделно от нулата. Когато се върнем към някакъв код, след като направим нещо друго за известно време, е много по-лесно да намерим информация, която е добре етикетирана. Или с други думи, когато променливите имат добри имена. +======= +Variable naming is one of the most important and complex skills in programming. A glance at variable names can reveal which code was written by a beginner versus an experienced developer. + +In a real project, most of the time is spent modifying and extending an existing code base rather than writing something completely separate from scratch. When we return to some code after doing something else for a while, it's much easier to find information that is well-labelled. Or, in other words, when the variables have good names. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Моля, отделете време за размисъл за правилното име за променливата, преди да я декларирате. Ако направите това, ще ви се отплати щедро. Някои добри правила за да следваме са: +<<<<<<< HEAD - Използвайте лесно четими имена за човека като `userName` или `shoppingCart`. - Стойте далеч от съкращения или кратки имена като `a`, `b`, `c`, освен ако наистина знаеш какво правиш. - Направете имената максимално описателни и кратки. Примери за лоши имена са `data` и `value`. Такива имена не казват нищо. Добре е да ги използвате само ако контекстът на кода прави изключително очевидно към кои данни или стойности реферират променливите. - Съгласете се за условията в рамките на вашия екип и в собствения си ум. Ако посетителят на сайта се нарича `user`, тогава трябва да назовем подобни променливи `currentUser` или `newUser` вместо `currentVisitor` или `newManInTown`. +======= +- Use human-readable names like `userName` or `shoppingCart`. +- Stay away from abbreviations or short names like `a`, `b`, and `c`, unless you know what you're doing. +- Make names maximally descriptive and concise. Examples of bad names are `data` and `value`. Such names say nothing. It's only okay to use them if the context of the code makes it exceptionally obvious which data or value the variable is referencing. +- Agree on terms within your team and in your mind. If a site visitor is called a "user" then we should name related variables `currentUser` or `newUser` instead of `currentVisitor` or `newManInTown`. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Звучи просто? Наистина е така, но създаването на описателни и кратки имена на променливи на практика не е така. Пробвайте го. diff --git a/1-js/02-first-steps/05-types/article.md b/1-js/02-first-steps/05-types/article.md index 0c17fc67b..648f2a43f 100644 --- a/1-js/02-first-steps/05-types/article.md +++ b/1-js/02-first-steps/05-types/article.md @@ -108,6 +108,7 @@ const bigInt = 1234567890123456789012345678901234567890n; Тъй като номерата на BigInt рядко са необходими, ние не ги обхващаме тук, а им посвещаваме отделна глава . Прочетете го, когато имате нужда от толкова големи числа. +<<<<<<< HEAD ```smart header="Проблеми със съвместимостта" В момента `BigInt` се поддържа в Firefox / Chrome / Edge / Safari, но не и в IE. ``` @@ -115,6 +116,9 @@ const bigInt = 1234567890123456789012345678901234567890n; Можете да проверите [таблицата за съвместимост на BigInt](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/BigInt#Browser_compatibility), за да знаете кои версии на браузърите се поддържат. ## Низ +======= +## String +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Низовете в JavaScript трябва да бъде в кавички. diff --git a/1-js/02-first-steps/16-function-expressions/article.md b/1-js/02-first-steps/16-function-expressions/article.md index 01f612146..68591df21 100644 --- a/1-js/02-first-steps/16-function-expressions/article.md +++ b/1-js/02-first-steps/16-function-expressions/article.md @@ -108,7 +108,7 @@ let sayHi = function() { // (1) create >>>>>>> c5358c59494b53efb832c81a5338e0a23b22c269 }; -let func = sayHi; +let func = sayHi; //(2) // ... ``` diff --git a/1-js/03-code-quality/06-polyfills/article.md b/1-js/03-code-quality/06-polyfills/article.md index 528a4aecb..699bcb4b2 100644 --- a/1-js/03-code-quality/06-polyfills/article.md +++ b/1-js/03-code-quality/06-polyfills/article.md @@ -15,7 +15,11 @@ The JavaScript language steadily evolves. New proposals to the language appear r So it's quite common for an engine to implement only part of the standard. >>>>>>> 5dff42ba283bce883428c383c080fa9392b71df8 +<<<<<<< HEAD Добър ресурс, където може да видите кои свойства на езика се поддържат към настоящия момент е (доста е голям, а ние имаме да учим още много). +======= +A good page to see the current state of support for language features is (it's big, we have a lot to study yet). +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Като програмисти, бихме искали да използваме най-новите налични функции. Колкото повече добри неща - толкова по-добре! @@ -106,6 +110,7 @@ JavaScript е силно динамичен език, скриптовете м ======= JavaScript is a highly dynamic language. Scripts may add/modify any function, even built-in ones. +<<<<<<< HEAD Two interesting polyfill libraries are: - [core js](https://github.com/zloirock/core-js) that supports a lot, allows to include only needed features. - [polyfill.io](https://polyfill.io/) service that provides a script with polyfills, depending on the features and user's browser. @@ -113,6 +118,9 @@ Two interesting polyfill libraries are: - [core js](https://github.com/zloirock/core-js), който поддържа много, позволява да се включват само необходимите функции. - [polyfill.io](http://polyfill.io) услуга, която предоставя скрипт с полифили, в зависимост от функциите и браузъра на потребителя. +======= +One interesting polyfill library is [core-js](https://github.com/zloirock/core-js), which supports a wide range of features and allows you to include only the ones you need. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ## Обобщение @@ -132,7 +140,13 @@ Just don't forget to use a transpiler (if using modern syntax or operators) and For example, later when you're familiar with JavaScript, you can setup a code build system based on [webpack](https://webpack.js.org/) with the [babel-loader](https://github.com/babel/babel-loader) plugin. >>>>>>> 5dff42ba283bce883428c383c080fa9392b71df8 +<<<<<<< HEAD Добри ресурси, които показват текущото състояние на поддръжка за различните нови функции: +======= +Good resources that show the current state of support for various features: +- - for pure JavaScript. +- - for browser-related functions. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b - - за чист JavaScript. - - за функции, свързани с браузъра. diff --git a/1-js/04-object-basics/04-object-methods/8-chain-calls/task.md b/1-js/04-object-basics/04-object-methods/8-chain-calls/task.md index a2a19c620..7d2ef8c15 100644 --- a/1-js/04-object-basics/04-object-methods/8-chain-calls/task.md +++ b/1-js/04-object-basics/04-object-methods/8-chain-calls/task.md @@ -4,7 +4,7 @@ importance: 2 # Chaining -There's a `ladder` object that allows to go up and down: +There's a `ladder` object that allows you to go up and down: ```js let ladder = { @@ -21,7 +21,7 @@ let ladder = { }; ``` -Now, if we need to make several calls in sequence, can do it like this: +Now, if we need to make several calls in sequence, we can do it like this: ```js ladder.up(); @@ -32,10 +32,10 @@ ladder.down(); ladder.showStep(); // 0 ``` -Modify the code of `up`, `down` and `showStep` to make the calls chainable, like this: +Modify the code of `up`, `down`, and `showStep` to make the calls chainable, like this: ```js ladder.up().up().down().showStep().down().showStep(); // shows 1 then 0 ``` -Such approach is widely used across JavaScript libraries. +Such an approach is widely used across JavaScript libraries. diff --git a/1-js/04-object-basics/09-object-toprimitive/article.md b/1-js/04-object-basics/09-object-toprimitive/article.md index a30ff20ef..b45b30df4 100644 --- a/1-js/04-object-basics/09-object-toprimitive/article.md +++ b/1-js/04-object-basics/09-object-toprimitive/article.md @@ -354,7 +354,11 @@ let obj = { } }; +<<<<<<< HEAD alert(obj + 2); // 22 ("2" + 2), преобразуване в примитивен връща низ => конкатенация +======= +alert(obj + 2); // "22" ("2" + 2), conversion to primitive returned a string => concatenation +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ``` ## Обобщение diff --git a/1-js/05-data-types/02-number/article.md b/1-js/05-data-types/02-number/article.md index 236c79f94..100a1233d 100644 --- a/1-js/05-data-types/02-number/article.md +++ b/1-js/05-data-types/02-number/article.md @@ -13,8 +13,12 @@ ======= 1. Regular numbers in JavaScript are stored in 64-bit format [IEEE-754](https://en.wikipedia.org/wiki/IEEE_754), also known as "double precision floating point numbers". These are numbers that we're using most of the time, and we'll talk about them in this chapter. +<<<<<<< HEAD 2. BigInt numbers represent integers of arbitrary length. They are sometimes needed because a regular integer number can't safely exceed (253-1) or be less than -(253-1), as we mentioned earlier in the chapter . As bigints are used in few special areas, we devote them a special chapter . >>>>>>> 5dff42ba283bce883428c383c080fa9392b71df8 +======= +2. BigInt numbers represent integers of arbitrary length. They are sometimes needed because a regular integer number can't safely exceed (253-1) or be less than -(253-1), as we mentioned earlier in the chapter . As bigints are used in a few special areas, we devote them to a special chapter . +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Така че тук ще говорим за обикновените числа. Нека разширим познанията си за тях. @@ -64,7 +68,11 @@ In other words, `e` multiplies the number by `1` with the given zeroes count. 1.23e6 === 1.23 * 1000000; // e6 means *1000000 ``` +<<<<<<< HEAD Сега нека напишем нещо много малко. Да речем, 1 микросекунда (един милион част от секундата): +======= +Now let's write something very small. Say, 1 microsecond (one-millionth of a second): +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ```js let mсs = 0.000001; @@ -153,13 +161,23 @@ alert( num.toString(16) ); // ff alert( num.toString(2) ); // 11111111 ``` +<<<<<<< HEAD Основата `base` може да варира от `2` до `36`. По подразбиране е `10`. +======= +The `base` can vary from `2` to `36`. By default, it's `10`. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Често срещани случаи за употреба са: +<<<<<<< HEAD - **base=16** се използва за шестнадесети цветове, кодиране на символи и т.н., цифрите могат да бъдат `0..9` или `A..F`. - **base=2** е най-вече за отстраняване на грешки в побитовите операции, цифрите могат да бъдат `0` или `1`. - **base=36** е максимумът, цифрите могат да бъдат `0..9` или `A..Z`. Цялата латинска азбука се използва за представяне на число. Забавен, но полезен случай на `36` е, когато трябва да превърнем дълъг цифров идентификатор в нещо по-кратко, например да направите кратък URL адрес. Може просто да го представя в числовата система с основа `36`: +======= +- **base=16** is used for hex colors, character encodings etc, digits can be `0..9` or `A..F`. +- **base=2** is mostly for debugging bitwise operations, digits can be `0` or `1`. +- **base=36** is the maximum, digits can be `0..9` or `A..Z`. The whole Latin alphabet is used to represent a number. A funny, but useful case for `36` is when we need to turn a long numeric identifier into something shorter, for example, to make a short url. Can simply represent it in the numeral system with base `36`: +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ```js run alert( 123456..toString(36) ); // 2n9c @@ -168,7 +186,11 @@ alert( num.toString(2) ); // 11111111 ```warn header="Две точки за извикване на фунцкии" Моля, обърнете внимание, че двете точки в `123456..toString(36)` не е печатна грешка.Ако искаме да извикаме метод директно на число, като `toString` в по-горния пример, тогава трябва да поставим две точки `..` след него. +<<<<<<< HEAD Ако поставим една точка: `123456.toString(36)`, тогава ще имаме грешка, защото JavaScript синтаксисът предполага десетичната част след първата точка. И ако поставим още една точка, тогава JavaScript знае, че десетичната част е празна и извиква метода. +======= +If we placed a single dot: `123456.toString(36)`, then there would be an error, because JavaScript syntax implies the decimal part after the first dot. And if we place one more dot, then JavaScript knows that the decimal part is empty and now uses the method. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b <<<<<<< HEAD Също така можем да пишем `(123456).toString(36)`. @@ -192,10 +214,14 @@ Also could write `(123456).toString(36)`. `Math.round` <<<<<<< HEAD +<<<<<<< HEAD : закръгля до най-близко цяло число: `3.1` става `3`, `3.6` става `4` и `-1.1` става `-1`. ======= : Rounds to the nearest integer: `3.1` becomes `3`, `3.6` becomes `4`, the middle case: `3.5` rounds up to `4` too. >>>>>>> f6ae0b5a5f3e48074312ca3e47c17c92a5a52328 +======= +: Rounds to the nearest integer: `3.1` becomes `3`, `3.6` becomes `4`. In the middle cases `3.5` rounds up to `4`, and `-3.5` rounds up to `-3`. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b `Math.trunc` (не се поддържа от Internet Explorer) : Премахва всичко след десетичната запетая без закръгляне: `3.1` става `3`, `-1.1` става `-1`. @@ -205,8 +231,10 @@ Also could write `(123456).toString(36)`. | | `Math.floor` | `Math.ceil` | `Math.round` | `Math.trunc` | |---|---------|--------|---------|---------| |`3.1`| `3` | `4` | `3` | `3` | +|`3.5`| `3` | `4` | `4` | `3` | |`3.6`| `3` | `4` | `4` | `3` | |`-1.1`| `-2` | `-1` | `-1` | `-1` | +|`-1.5`| `-2` | `-1` | `-1` | `-1` | |`-1.6`| `-2` | `-1` | `-2` | `-1` | @@ -261,11 +289,15 @@ Also could write `(123456).toString(36)`. alert( num.toFixed(5) ); // "12.34000", добавени са нули, за да стане точно 5 числа след десетичната запетая ``` +<<<<<<< HEAD <<<<<<< HEAD Можем да го преобразуваме в число, използвайки единичния плюс или чрез извикване на функцията `Number()`: `+num.toFixed(5)`. ======= We can convert it to a number using the unary plus or a `Number()` call, e.g write `+num.toFixed(5)`. >>>>>>> ac7daa516fa8e687427eac51186af97154748afa +======= + We can convert it to a number using the unary plus or a `Number()` call, e.g. write `+num.toFixed(5)`. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ## Неточни изчисления @@ -315,11 +347,21 @@ Ouch! Imagine you're making an e-shopping site and the visitor puts `$0.10` and Числото се съхранява в паметта в двоичния му вид, последователност от битове - нули и единици. Но дроб като `0.1`, `0.2` които изглеждат прости в десетичната цифрова система, всъщност са безкрайни дроби в своята двоична форма. +<<<<<<< HEAD <<<<<<< HEAD С други думи, какво е `0.1`? Той е разделението на десет `1/10`, една-десета. В десетичната система такива числа са лесно представими.Сравнете го с една трета: `1/3`. Става безкраен дроб `0.33333(3)`. ======= What is `0.1`? It is one divided by ten `1/10`, one-tenth. In decimal numeral system such numbers are easily representable. Compare it to one-third: `1/3`. It becomes an endless fraction `0.33333(3)`. >>>>>>> ac7daa516fa8e687427eac51186af97154748afa +======= +```js run +alert(0.1.toString(2)); // 0.0001100110011001100110011001100110011001100110011001101 +alert(0.2.toString(2)); // 0.001100110011001100110011001100110011001100110011001101 +alert((0.1 + 0.2).toString(2)); // 0.0100110011001100110011001100110011001100110011001101 +``` + +What is `0.1`? It is one divided by ten `1/10`, one-tenth. In the decimal numeral system, such numbers are easily representable. Compare it to one-third: `1/3`. It becomes an endless fraction `0.33333(3)`. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b И така, разделение по степен `10` гарантира, че ще работи добре в десетичната система, но не и разделянето по `3`. По същата причина, в двоичната цифрова система, разделянето по степен на `2` гарантирано ще работи, но `1/10` става безкрайна двоична фракция. @@ -339,7 +381,11 @@ alert( 0.1.toFixed(20) ); // 0.10000000000000000555 ```smart header="Не е само в JavaScript" Същият проблем съществува и в много други програмни езици. +<<<<<<< HEAD PHP, Java, C, Perl, Ruby дават абсолютно същия резултат, тъй като те са базирани на един и същ цифров формат. +======= +PHP, Java, C, Perl, and Ruby give exactly the same result, because they are based on the same numeric format. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ``` Можем ли да заобиколим проблема? Със сигурност най-надеждният метод е да се закръгли резултатът с помощта на метод [toFixed(n)](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/toFixed): @@ -363,7 +409,11 @@ alert( (0.1 * 10 + 0.2 * 10) / 10 ); // 0.3 alert( (0.28 * 100 + 0.14 * 100) / 100); // 0.4200000000000001 ``` +<<<<<<< HEAD Така че подходът за умножение / деление намалява грешката, но не я премахва напълно. +======= +So, the multiply/divide approach reduces the error, but doesn't remove it totally. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Понякога бихме могли да се опитаме да избегнем дробите изобщо. Всякаш имаме работа в магазин, и съхраняваме цените в центове вместо в долари. Но какво ще стане, ако приложим отстъпка от 30%? На практика рядко е възможно напълно избягване на дробите. Просто ги закръглете, за да им изрежете "опашките" когато е необходимо. @@ -385,7 +435,11 @@ JavaScript не задейства грешка при такива събити Това е така, защото знакът е представен от един бит, така че то може да бъде зададен или не за всяко число, включително нула. +<<<<<<< HEAD В повечето случаи разликата е незабележима, тъй като операторите са подходящи да ги третират като еднакви. +======= +In most cases, the distinction is unnoticeable, because operators are suited to treat them as the same. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ``` ## Тестване: isFinite и isNaN @@ -450,7 +504,7 @@ Please note that an empty or a space-only string is treated as `0` in all numeri ````smart header="`Number.isNaN` and `Number.isFinite`" [Number.isNaN](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/isNaN) and [Number.isFinite](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/isFinite) methods are the more "strict" versions of `isNaN` and `isFinite` functions. They do not autoconvert their argument into a number, but check if it belongs to the `number` type instead. -- `Number.isNaN(value)` returns `true` if the argument belongs to the `number` type and it is `NaN`. In any other case it returns `false`. +- `Number.isNaN(value)` returns `true` if the argument belongs to the `number` type and it is `NaN`. In any other case, it returns `false`. ```js run alert( Number.isNaN(NaN) ); // true @@ -461,7 +515,7 @@ Please note that an empty or a space-only string is treated as `0` in all numeri alert( isNaN("str") ); // true, because isNaN converts string "str" into a number and gets NaN as a result of this conversion ``` -- `Number.isFinite(value)` returns `true` if the argument belongs to the `number` type and it is not `NaN/Infinity/-Infinity`. In any other case it returns `false`. +- `Number.isFinite(value)` returns `true` if the argument belongs to the `number` type and it is not `NaN/Infinity/-Infinity`. In any other case, it returns `false`. ```js run alert( Number.isFinite(123) ); // true @@ -480,8 +534,12 @@ In a way, `Number.isNaN` and `Number.isFinite` are simpler and more straightforw There is a special built-in method `Object.is` that compares values like `===`, but is more reliable for two edge cases: 1. It works with `NaN`: `Object.is(NaN, NaN) === true`, that's a good thing. +<<<<<<< HEAD 2. Values `0` and `-0` are different: `Object.is(0, -0) === false`, technically that's correct, because internally the number has a sign bit that may be different even if all other bits are zeroes. >>>>>>> 5dff42ba283bce883428c383c080fa9392b71df8 +======= +2. Values `0` and `-0` are different: `Object.is(0, -0) === false`, technically that's correct because internally the number has a sign bit that may be different even if all other bits are zeroes. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b Във всички останали случаи, `Object.is(a, b)` е същото като `a === b`. @@ -503,7 +561,11 @@ alert( +"100px" ); // NaN Единственото изключение са интервалите в началото или в края на низа, тъй като те се игнорират. +<<<<<<< HEAD Но в реалния живот често имаме стойности в единици, като `"100px"` или `"12pt"` в CSS. В много страни символът на валутата е след сумата, така че ако имаме `"19€"` бихме искали да извлечем числова стойност от това. +======= +But in real life, we often have values in units, like `"100px"` or `"12pt"` in CSS. Also in many countries, the currency symbol goes after the amount, so we have `"19€"` and would like to extract a numeric value out of that. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b При такива ситуации идват на помощ `parseInt` и `parseFloat`. @@ -614,4 +676,8 @@ For converting values like `12pt` and `100px` to a number: Повече математически функции: +<<<<<<< HEAD - Погледнете в [Math](https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Math) обекта когато са ви нужни. Библиотеката е много малка, но може да покрие основните ви нужди. +======= +- See the [Math](https://developer.mozilla.org/en/docs/Web/JavaScript/Reference/Global_Objects/Math) object when you need them. The library is very small but can cover basic needs. +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b diff --git a/1-js/05-data-types/03-string/3-truncate/task.md b/1-js/05-data-types/03-string/3-truncate/task.md index 726bc9a9d..1b3542cbd 100644 --- a/1-js/05-data-types/03-string/3-truncate/task.md +++ b/1-js/05-data-types/03-string/3-truncate/task.md @@ -11,7 +11,7 @@ importance: 5 Например: ```js -truncate("What I'd like to tell on this topic is:", 20) = "What I'd like to te…" +truncate("What I'd like to tell on this topic is:", 20) == "What I'd like to te…" -truncate("Hi everyone!", 20) = "Hi everyone!" +truncate("Hi everyone!", 20) == "Hi everyone!" ``` diff --git a/1-js/05-data-types/04-array/article.md b/1-js/05-data-types/04-array/article.md index de061311a..42a648709 100644 --- a/1-js/05-data-types/04-array/article.md +++ b/1-js/05-data-types/04-array/article.md @@ -450,7 +450,11 @@ let matrix = [ [7, 8, 9] ]; +<<<<<<< HEAD alert( matrix[1][1] ); // 5, централния елемент +======= +alert( matrix[0][1] ); // 2, the second value of the first inner array +>>>>>>> 540d753e90789205fc6e75c502f68382c87dea9b ``` ## toString diff --git a/1-js/05-data-types/05-array-methods/article.md b/1-js/05-data-types/05-array-methods/article.md index 4db1a16b6..853645958 100644 --- a/1-js/05-data-types/05-array-methods/article.md +++ b/1-js/05-data-types/05-array-methods/article.md @@ -1,6 +1,6 @@ # Array methods -Arrays provide a lot of methods. To make things easier, in this chapter they are split into groups. +Arrays provide a lot of methods. To make things easier, in this chapter, they are split into groups. ## Add/remove items @@ -32,11 +32,11 @@ alert( arr.length ); // 3 The element was removed, but the array still has 3 elements, we can see that `arr.length == 3`. -That's natural, because `delete obj.key` removes a value by the `key`. It's all it does. Fine for objects. But for arrays we usually want the rest of elements to shift and occupy the freed place. We expect to have a shorter array now. +That's natural, because `delete obj.key` removes a value by the `key`. It's all it does. Fine for objects. But for arrays we usually want the rest of the elements to shift and occupy the freed place. We expect to have a shorter array now. So, special methods should be used. -The [arr.splice](mdn:js/Array/splice) method is a swiss army knife for arrays. It can do everything: insert, remove and replace elements. +The [arr.splice](mdn:js/Array/splice) method is a Swiss army knife for arrays. It can do everything: insert, remove and replace elements. The syntax is: @@ -62,7 +62,7 @@ alert( arr ); // ["I", "JavaScript"] Easy, right? Starting from the index `1` it removed `1` element. -In the next example we remove 3 elements and replace them with the other two: +In the next example, we remove 3 elements and replace them with the other two: ```js run let arr = [*!*"I", "study", "JavaScript",*/!* "right", "now"]; @@ -84,7 +84,7 @@ let removed = arr.splice(0, 2); alert( removed ); // "I", "study" <-- array of removed elements ``` -The `splice` method is also able to insert the elements without any removals. For that we need to set `deleteCount` to `0`: +The `splice` method is also able to insert the elements without any removals. For that, we need to set `deleteCount` to `0`: ```js run let arr = ["I", "study", "JavaScript"]; @@ -114,7 +114,7 @@ alert( arr ); // 1,2,3,4,5 ### slice -The method [arr.slice](mdn:js/Array/slice) is much simpler than similar-looking `arr.splice`. +The method [arr.slice](mdn:js/Array/slice) is much simpler than the similar-looking `arr.splice`. The syntax is: @@ -124,7 +124,7 @@ arr.slice([start], [end]) It returns a new array copying to it all items from index `start` to `end` (not including `end`). Both `start` and `end` can be negative, in that case position from array end is assumed. -It's similar to a string method `str.slice`, but instead of substrings it makes subarrays. +It's similar to a string method `str.slice`, but instead of substrings, it makes subarrays. For instance: @@ -206,7 +206,7 @@ The [arr.forEach](mdn:js/Array/forEach) method allows to run a function for ever The syntax: ```js arr.forEach(function(item, index, array) { - // ... do something with item + // ... do something with an item }); ``` @@ -239,7 +239,7 @@ The methods [arr.indexOf](mdn:js/Array/indexOf) and [arr.includes](mdn:js/Array/ - `arr.indexOf(item, from)` -- looks for `item` starting from index `from`, and returns the index where it was found, otherwise `-1`. - `arr.includes(item, from)` -- looks for `item` starting from index `from`, returns `true` if found. -Usually these methods are used with only one argument: the `item` to search. By default, the search is from the beginning. +Usually, these methods are used with only one argument: the `item` to search. By default, the search is from the beginning. For instance: @@ -255,7 +255,7 @@ alert( arr.includes(1) ); // true Please note that `indexOf` uses the strict equality `===` for comparison. So, if we look for `false`, it finds exactly `false` and not the zero. -If we want to check if `item` exists in the array, and don't need the index, then `arr.includes` is preferred. +If we want to check if `item` exists in the array and don't need the index, then `arr.includes` is preferred. The method [arr.lastIndexOf](mdn:js/Array/lastIndexOf) is the same as `indexOf`, but looks for from right to left. @@ -274,12 +274,12 @@ const arr = [NaN]; alert( arr.indexOf(NaN) ); // -1 (wrong, should be 0) alert( arr.includes(NaN) );// true (correct) ``` -That's because `includes` was added to JavaScript much later and uses the more up to date comparison algorithm internally. +That's because `includes` was added to JavaScript much later and uses the more up-to-date comparison algorithm internally. ```` ### find and findIndex/findLastIndex -Imagine we have an array of objects. How do we find an object with the specific condition? +Imagine we have an array of objects. How do we find an object with a specific condition? Here the [arr.find(fn)](mdn:js/Array/find) method comes in handy. @@ -297,7 +297,7 @@ The function is called for elements of the array, one after another: - `index` is its index. - `array` is the array itself. -If it returns `true`, the search is stopped, the `item` is returned. If nothing found, `undefined` is returned. +If it returns `true`, the search is stopped, the `item` is returned. If nothing is found, `undefined` is returned. For example, we have an array of users, each with the fields `id` and `name`. Let's find the one with `id == 1`: @@ -313,11 +313,11 @@ let user = users.find(item => item.id == 1); alert(user.name); // John ``` -In real life arrays of objects is a common thing, so the `find` method is very useful. +In real life, arrays of objects are a common thing, so the `find` method is very useful. Note that in the example we provide to `find` the function `item => item.id == 1` with one argument. That's typical, other arguments of this function are rarely used. -The [arr.findIndex](mdn:js/Array/findIndex) method has the same syntax, but returns the index where the element was found instead of the element itself. The value of `-1` is returned if nothing is found. +The [arr.findIndex](mdn:js/Array/findIndex) method has the same syntax but returns the index where the element was found instead of the element itself. The value of `-1` is returned if nothing is found. The [arr.findLastIndex](mdn:js/Array/findLastIndex) method is like `findIndex`, but searches from right to left, similar to `lastIndexOf`. @@ -450,11 +450,11 @@ alert(arr); // *!*1, 2, 15*/!* Now it works as intended. -Let's step aside and think what's happening. The `arr` can be array of anything, right? It may contain numbers or strings or objects or whatever. We have a set of *some items*. To sort it, we need an *ordering function* that knows how to compare its elements. The default is a string order. +Let's step aside and think about what's happening. The `arr` can be an array of anything, right? It may contain numbers or strings or objects or whatever. We have a set of *some items*. To sort it, we need an *ordering function* that knows how to compare its elements. The default is a string order. The `arr.sort(fn)` method implements a generic sorting algorithm. We don't need to care how it internally works (an optimized [quicksort](https://en.wikipedia.org/wiki/Quicksort) or [Timsort](https://en.wikipedia.org/wiki/Timsort) most of the time). It will walk the array, compare its elements using the provided function and reorder them, all we need is to provide the `fn` which does the comparison. -By the way, if we ever want to know which elements are compared -- nothing prevents from alerting them: +By the way, if we ever want to know which elements are compared -- nothing prevents us from alerting them: ```js run [1, -2, 15, 2, 0, 8].sort(function(a, b) { @@ -526,7 +526,7 @@ Here's the situation from real life. We are writing a messaging app, and the per The [str.split(delim)](mdn:js/String/split) method does exactly that. It splits the string into an array by the given delimiter `delim`. -In the example below, we split by a comma followed by space: +In the example below, we split by a comma followed by a space: ```js run let names = 'Bilbo, Gandalf, Nazgul'; @@ -593,9 +593,9 @@ Arguments: - `index` -- is its position. - `array` -- is the array. -As function is applied, the result of the previous function call is passed to the next one as the first argument. +As the function is applied, the result of the previous function call is passed to the next one as the first argument. -So, the first argument is essentially the accumulator that stores the combined result of all previous executions. And at the end it becomes the result of `reduce`. +So, the first argument is essentially the accumulator that stores the combined result of all previous executions. And at the end, it becomes the result of `reduce`. Sounds complicated? @@ -664,7 +664,7 @@ arr.reduce((sum, current) => sum + current); So it's advised to always specify the initial value. -The method [arr.reduceRight](mdn:js/Array/reduceRight) does the same, but goes from right to left. +The method [arr.reduceRight](mdn:js/Array/reduceRight) does the same but goes from right to left. ## Array.isArray @@ -689,7 +689,7 @@ alert(Array.isArray([])); // true Almost all array methods that call functions -- like `find`, `filter`, `map`, with a notable exception of `sort`, accept an optional additional parameter `thisArg`. -That parameter is not explained in the sections above, because it's rarely used. But for completeness we have to cover it. +That parameter is not explained in the sections above, because it's rarely used. But for completeness, we have to cover it. Here's the full syntax of these methods: @@ -749,7 +749,7 @@ A cheat sheet of array methods: - `concat(...items)` -- returns a new array: copies all members of the current one and adds `items` to it. If any of `items` is an array, then its elements are taken. - To search among elements: - - `indexOf/lastIndexOf(item, pos)` -- look for `item` starting from position `pos`, return the index or `-1` if not found. + - `indexOf/lastIndexOf(item, pos)` -- look for `item` starting from position `pos`, and return the index or `-1` if not found. - `includes(value)` -- returns `true` if the array has `value`, otherwise `false`. - `find/filter(func)` -- filter elements through the function, return first/all values that make it return `true`. - `findIndex` is like `find`, but returns the index instead of a value. @@ -795,7 +795,7 @@ These methods are the most used ones, they cover 99% of use cases. But there are For the full list, see the [manual](mdn:js/Array). -From the first sight it may seem that there are so many methods, quite difficult to remember. But actually that's much easier. +At first sight, it may seem that there are so many methods, quite difficult to remember. But actually, that's much easier. Look through the cheat sheet just to be aware of them. Then solve the tasks of this chapter to practice, so that you have experience with array methods. diff --git a/1-js/05-data-types/06-iterable/article.md b/1-js/05-data-types/06-iterable/article.md index 76f74036c..e2c0d4f97 100644 --- a/1-js/05-data-types/06-iterable/article.md +++ b/1-js/05-data-types/06-iterable/article.md @@ -174,7 +174,7 @@ When we use JavaScript for practical tasks in a browser or any other environment For instance, strings are both iterable (`for..of` works on them) and array-like (they have numeric indexes and `length`). -But an iterable may be not array-like. And vice versa an array-like may be not iterable. +But an iterable may not be array-like. And vice versa an array-like may not be iterable. For example, the `range` in the example above is iterable, but not array-like, because it does not have indexed properties and `length`. diff --git a/1-js/05-data-types/10-destructuring-assignment/article.md b/1-js/05-data-types/10-destructuring-assignment/article.md index 41e36db2c..0c52741d1 100644 --- a/1-js/05-data-types/10-destructuring-assignment/article.md +++ b/1-js/05-data-types/10-destructuring-assignment/article.md @@ -5,18 +5,18 @@ The two most used data structures in JavaScript are `Object` and `Array`. - Objects allow us to create a single entity that stores data items by key. - Arrays allow us to gather data items into an ordered list. -Although, when we pass those to a function, it may need not be an object/array as a whole. It may need individual pieces. +However, when we pass these to a function, we may not need all of it. The function might only require certain elements or properties. *Destructuring assignment* is a special syntax that allows us to "unpack" arrays or objects into a bunch of variables, as sometimes that's more convenient. -Destructuring also works great with complex functions that have a lot of parameters, default values, and so on. Soon we'll see that. +Destructuring also works well with complex functions that have a lot of parameters, default values, and so on. Soon we'll see that. ## Array destructuring Here's an example of how an array is destructured into variables: ```js -// we have an array with the name and surname +// we have an array with a name and surname let arr = ["John", "Smith"] *!* @@ -40,10 +40,10 @@ alert(firstName); // John alert(surname); // Smith ``` -As you can see, the syntax is simple. There are several peculiar details though. Let's see more examples, to better understand it. +As you can see, the syntax is simple. There are several peculiar details though. Let's see more examples to understand it better. ````smart header="\"Destructuring\" does not mean \"destructive\"." -It's called "destructuring assignment," because it "destructurizes" by copying items into variables. But the array itself is not modified. +It's called "destructuring assignment," because it "destructurizes" by copying items into variables. However, the array itself is not modified. It's just a shorter way to write: ```js @@ -65,7 +65,7 @@ let [firstName, , title] = ["Julius", "Caesar", "Consul", "of the Roman Republic alert( title ); // Consul ``` -In the code above, the second element of the array is skipped, the third one is assigned to `title`, and the rest of the array items is also skipped (as there are no variables for them). +In the code above, the second element of the array is skipped, the third one is assigned to `title`, and the rest of the array items are also skipped (as there are no variables for them). ```` ````smart header="Works with any iterable on the right-side" @@ -95,9 +95,9 @@ alert(user.surname); // Smith ```` ````smart header="Looping with .entries()" -In the previous chapter we saw the [Object.entries(obj)](mdn:js/Object/entries) method. +In the previous chapter, we saw the [Object.entries(obj)](mdn:js/Object/entries) method. -We can use it with destructuring to loop over keys-and-values of an object: +We can use it with destructuring to loop over the keys-and-values of an object: ```js run let user = { @@ -105,7 +105,7 @@ let user = { age: 30 }; -// loop over keys-and-values +// loop over the keys-and-values *!* for (let [key, value] of Object.entries(user)) { */!* @@ -169,7 +169,7 @@ If we'd like also to gather all that follows -- we can add one more parameter th let [name1, name2, *!*...rest*/!*] = ["Julius", "Caesar", *!*"Consul", "of the Roman Republic"*/!*]; *!* -// rest is array of items, starting from the 3rd one +// rest is an array of items, starting from the 3rd one alert(rest[0]); // Consul alert(rest[1]); // of the Roman Republic alert(rest.length); // 2 @@ -187,7 +187,7 @@ let [name1, name2, *!*...titles*/!*] = ["Julius", "Caesar", "Consul", "of the Ro ### Default values -If the array is shorter than the list of variables at the left, there'll be no errors. Absent values are considered undefined: +If the array is shorter than the list of variables on the left, there will be no errors. Absent values are considered undefined: ```js run *!* @@ -418,7 +418,7 @@ alert( title ); // Menu ## Nested destructuring -If an object or an array contain other nested objects and arrays, we can use more complex left-side patterns to extract deeper portions. +If an object or an array contains other nested objects and arrays, we can use more complex left-side patterns to extract deeper portions. In the code below `options` has another object in the property `size` and an array in the property `items`. The pattern on the left side of the assignment has the same structure to extract values from them: @@ -449,7 +449,7 @@ alert(item1); // Cake alert(item2); // Donut ``` -All properties of `options` object except `extra` that is absent in the left part, are assigned to corresponding variables: +All properties of `options` object except `extra` which is absent in the left part, are assigned to corresponding variables: ![](destructuring-complex.svg) @@ -459,9 +459,9 @@ Note that there are no variables for `size` and `items`, as we take their conten ## Smart function parameters -There are times when a function has many parameters, most of which are optional. That's especially true for user interfaces. Imagine a function that creates a menu. It may have a width, a height, a title, items list and so on. +There are times when a function has many parameters, most of which are optional. That's especially true for user interfaces. Imagine a function that creates a menu. It may have a width, a height, a title, an item list and so on. -Here's a bad way to write such function: +Here's a bad way to write such a function: ```js function showMenu(title = "Untitled", width = 200, height = 100, items = []) { @@ -469,7 +469,7 @@ function showMenu(title = "Untitled", width = 200, height = 100, items = []) { } ``` -In real-life, the problem is how to remember the order of arguments. Usually IDEs try to help us, especially if the code is well-documented, but still... Another problem is how to call a function when most parameters are ok by default. +In real-life, the problem is how to remember the order of arguments. Usually, IDEs try to help us, especially if the code is well-documented, but still... Another problem is how to call a function when most parameters are ok by default. Like this? @@ -534,7 +534,7 @@ function({ }) ``` -Then, for an object of parameters, there will be a variable `varName` for property `incomingProperty`, with `defaultValue` by default. +Then, for an object of parameters, there will be a variable `varName` for the property `incomingProperty`, with `defaultValue` by default. Please note that such destructuring assumes that `showMenu()` does have an argument. If we want all values by default, then we should specify an empty object: @@ -561,7 +561,7 @@ In the code above, the whole arguments object is `{}` by default, so there's alw - Destructuring assignment allows for instantly mapping an object or array onto many variables. - The full object syntax: ```js - let {prop : varName = default, ...rest} = object + let {prop : varName = defaultValue, ...rest} = object ``` This means that property `prop` should go into the variable `varName` and, if no such property exists, then the `default` value should be used. @@ -571,9 +571,9 @@ In the code above, the whole arguments object is `{}` by default, so there's alw - The full array syntax: ```js - let [item1 = default, item2, ...rest] = array + let [item1 = defaultValue, item2, ...rest] = array ``` - The first item goes to `item1`; the second goes into `item2`, all the rest makes the array `rest`. + The first item goes to `item1`; the second goes into `item2`, and all the rest makes the array `rest`. - It's possible to extract data from nested arrays/objects, for that the left side must have the same structure as the right one. diff --git a/1-js/05-data-types/12-json/article.md b/1-js/05-data-types/12-json/article.md index 25bb52fe3..133ffb353 100644 --- a/1-js/05-data-types/12-json/article.md +++ b/1-js/05-data-types/12-json/article.md @@ -405,7 +405,7 @@ To decode a JSON-string, we need another method named [JSON.parse](mdn:js/JSON/p The syntax: ```js -let value = JSON.parse(str, [reviver]); +let value = JSON.parse(str[, reviver]); ``` str diff --git a/1-js/06-advanced-functions/06-function-object/article.md b/1-js/06-advanced-functions/06-function-object/article.md index c84f4e52f..8419ae763 100644 --- a/1-js/06-advanced-functions/06-function-object/article.md +++ b/1-js/06-advanced-functions/06-function-object/article.md @@ -326,7 +326,7 @@ welcome(); // Hello, Guest (nested call works) Now it works, because the name `"func"` is function-local. It is not taken from outside (and not visible there). The specification guarantees that it will always reference the current function. -The outer code still has its variable `sayHi` or `welcome`. And `func` is an "internal function name", the way for the function to can call itself reliably. +The outer code still has its variable `sayHi` or `welcome`. And `func` is an "internal function name", the way for the function to call itself reliably. ```smart header="There's no such thing for Function Declaration" The "internal name" feature described here is only available for Function Expressions, not for Function Declarations. For Function Declarations, there is no syntax for adding an "internal" name. diff --git a/1-js/06-advanced-functions/10-bind/5-question-use-bind/solution.md b/1-js/06-advanced-functions/10-bind/5-question-use-bind/solution.md index 403107ca6..4a381c0b4 100644 --- a/1-js/06-advanced-functions/10-bind/5-question-use-bind/solution.md +++ b/1-js/06-advanced-functions/10-bind/5-question-use-bind/solution.md @@ -1,5 +1,5 @@ -The error occurs because `ask` gets functions `loginOk/loginFail` without the object. +The error occurs because `askPassword` gets functions `loginOk/loginFail` without the object. When it calls them, they naturally assume `this=undefined`. diff --git a/1-js/06-advanced-functions/10-bind/article.md b/1-js/06-advanced-functions/10-bind/article.md index 6d65e7dd1..7a6e47b90 100644 --- a/1-js/06-advanced-functions/10-bind/article.md +++ b/1-js/06-advanced-functions/10-bind/article.md @@ -125,7 +125,7 @@ funcUser(); // John */!* ``` -Here `func.bind(user)` as a "bound variant" of `func`, with fixed `this=user`. +Here `func.bind(user)` is a "bound variant" of `func`, with fixed `this=user`. All arguments are passed to the original `func` "as is", for instance: diff --git a/1-js/08-prototypes/04-prototype-methods/article.md b/1-js/08-prototypes/04-prototype-methods/article.md index 71f118e1b..9c5f1eb3d 100644 --- a/1-js/08-prototypes/04-prototype-methods/article.md +++ b/1-js/08-prototypes/04-prototype-methods/article.md @@ -14,7 +14,7 @@ The only usage of `__proto__`, that's not frowned upon, is as a property when cr Although, there's a special method for this too: -- [Object.create(proto, [descriptors])](mdn:js/Object/create) -- creates an empty object with given `proto` as `[[Prototype]]` and optional property descriptors. +- [Object.create(proto[, descriptors])](mdn:js/Object/create) -- creates an empty object with given `proto` as `[[Prototype]]` and optional property descriptors. For instance: @@ -116,7 +116,7 @@ alert(obj[key]); // [object Object], not "some value"! Here, if the user types in `__proto__`, the assignment in line 4 is ignored! -That could surely be surprising for a non-developer, but pretty understandable for us. The `__proto__` property is special: it must be either an object or `null`. A string can not become a prototype. That's why an assignment a string to `__proto__` is ignored. +That could surely be surprising for a non-developer, but pretty understandable for us. The `__proto__` property is special: it must be either an object or `null`. A string can not become a prototype. That's why assigning a string to `__proto__` is ignored. But we didn't *intend* to implement such behavior, right? We want to store key/value pairs, and the key named `"__proto__"` was not properly saved. So that's a bug! @@ -201,7 +201,7 @@ alert(Object.keys(chineseDictionary)); // hello,bye - To create an object with the given prototype, use: - literal syntax: `{ __proto__: ... }`, allows to specify multiple properties - - or [Object.create(proto, [descriptors])](mdn:js/Object/create), allows to specify property descriptors. + - or [Object.create(proto[, descriptors])](mdn:js/Object/create), allows to specify property descriptors. The `Object.create` provides an easy way to shallow-copy an object with all descriptors: diff --git a/1-js/10-error-handling/1-try-catch/article.md b/1-js/10-error-handling/1-try-catch/article.md index bf548373a..cad2e1a3e 100644 --- a/1-js/10-error-handling/1-try-catch/article.md +++ b/1-js/10-error-handling/1-try-catch/article.md @@ -632,7 +632,7 @@ For instance: The role of the global handler `window.onerror` is usually not to recover the script execution -- that's probably impossible in case of programming errors, but to send the error message to developers. -There are also web-services that provide error-logging for such cases, like or . +There are also web-services that provide error-logging for such cases, like or . They work like this: diff --git a/1-js/11-async/02-promise-basics/article.md b/1-js/11-async/02-promise-basics/article.md index 207fb2c8c..66d9538fc 100644 --- a/1-js/11-async/02-promise-basics/article.md +++ b/1-js/11-async/02-promise-basics/article.md @@ -46,7 +46,7 @@ Later we'll see how "fans" can subscribe to these changes. Here's an example of a promise constructor and a simple executor function with "producing code" that takes time (via `setTimeout`): -```js run +```js let promise = new Promise(function(resolve, reject) { // the function is executed automatically when the promise is constructed @@ -222,7 +222,7 @@ The idea of `finally` is to set up a handler for performing cleanup/finalizing a E.g. stopping loading indicators, closing no longer needed connections, etc. -Think of it as a party finisher. No matter was a party good or bad, how many friends were in it, we still need (or at least should) do a cleanup after it. +Think of it as a party finisher. Irresepective of whether a party was good or bad, how many friends were in it, we still need (or at least should) do a cleanup after it. The code may look like this: diff --git a/1-js/11-async/08-async-await/04-promise-all-failure/solution.md b/1-js/11-async/08-async-await/04-promise-all-failure/solution.md new file mode 100644 index 000000000..9fda8e000 --- /dev/null +++ b/1-js/11-async/08-async-await/04-promise-all-failure/solution.md @@ -0,0 +1,113 @@ + +The root of the problem is that `Promise.all` immediately rejects when one of its promises rejects, but it do nothing to cancel the other promises. + +In our case, the second query fails, so `Promise.all` rejects, and the `try...catch` block catches this error.Meanwhile, other promises are *not affected* - they independently continue their execution. In our case, the third query throws an error of its own after a bit of time. And that error is never caught, we can see it in the console. + +The problem is especially dangerous in server-side environments, such as Node.js, when an uncaught error may cause the process to crash. + +How to fix it? + +An ideal solution would be to cancel all unfinished queries when one of them fails. This way we avoid any potential errors. + +However, the bad news is that service calls (such as `database.query`) are often implemented by a 3rd-party library which doesn't support cancellation. Then there's no way to cancel a call. + +As an alternative, we can write our own wrapper function around `Promise.all` which adds a custom `then/catch` handler to each promise to track them: results are gathered and, if an error occurs, all subsequent promises are ignored. + +```js +function customPromiseAll(promises) { + return new Promise((resolve, reject) => { + const results = []; + let resultsCount = 0; + let hasError = false; // we'll set it to true upon first error + + promises.forEach((promise, index) => { + promise + .then(result => { + if (hasError) return; // ignore the promise if already errored + results[index] = result; + resultsCount++; + if (resultsCount === promises.length) { + resolve(results); // when all results are ready - successs + } + }) + .catch(error => { + if (hasError) return; // ignore the promise if already errored + hasError = true; // wops, error! + reject(error); // fail with rejection + }); + }); + }); +} +``` + +This approach has an issue of its own - it's often undesirable to `disconnect()` when queries are still in the process. + +It may be important that all queries complete, especially if some of them make important updates. + +So we should wait until all promises are settled before going further with the execution and eventually disconnecting. + +Here's another implementation. It behaves similar to `Promise.all` - also resolves with the first error, but waits until all promises are settled. + +```js +function customPromiseAllWait(promises) { + return new Promise((resolve, reject) => { + const results = new Array(promises.length); + let settledCount = 0; + let firstError = null; + + promises.forEach((promise, index) => { + Promise.resolve(promise) + .then(result => { + results[index] = result; + }) + .catch(error => { + if (firstError === null) { + firstError = error; + } + }) + .finally(() => { + settledCount++; + if (settledCount === promises.length) { + if (firstError !== null) { + reject(firstError); + } else { + resolve(results); + } + } + }); + }); + }); +} +``` + +Now `await customPromiseAllWait(...)` will stall the execution until all queries are processed. + +This is a more reliable approach, as it guarantees a predictable execution flow. + +Lastly, if we'd like to process all errors, we can use either use `Promise.allSettled` or write a wrapper around it to gathers all errors in a single [AggregateError](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/AggregateError) object and rejects with it. + +```js +// wait for all promises to settle +// return results if no errors +// throw AggregateError with all errors if any +function allOrAggregateError(promises) { + return Promise.allSettled(promises).then(results => { + const errors = []; + const values = []; + + results.forEach((res, i) => { + if (res.status === 'fulfilled') { + values[i] = res.value; + } else { + errors.push(res.reason); + } + }); + + if (errors.length > 0) { + throw new AggregateError(errors, 'One or more promises failed'); + } + + return values; + }); +} +``` diff --git a/1-js/11-async/08-async-await/04-promise-all-failure/task.md b/1-js/11-async/08-async-await/04-promise-all-failure/task.md new file mode 100644 index 000000000..74571c43e --- /dev/null +++ b/1-js/11-async/08-async-await/04-promise-all-failure/task.md @@ -0,0 +1,79 @@ + +# Dangerous Promise.all + +`Promise.all` is a great way to parallelize multiple operations. It's especially useful when we need to make parallel requests to multiple services. + +However, there's a hidden danger. We'll see an example in this task and explore how to avoid it. + +Let's say we have a connection to a remote service, such as a database. + +There're two functions: `connect()` and `disconnect()`. + +When connected, we can send requests using `database.query(...)` - an async function which usually returns the result but also may throw an error. + +Here's a simple implementation: + +```js +let database; + +function connect() { + database = { + async query(isOk) { + if (!isOk) throw new Error('Query failed'); + } + }; +} + +function disconnect() { + database = null; +} + +// intended usage: +// connect() +// ... +// database.query(true) to emulate a successful call +// database.query(false) to emulate a failed call +// ... +// disconnect() +``` + +Now here's the problem. + +We wrote the code to connect and send 3 queries in parallel (all of them take different time, e.g. 100, 200 and 300ms), then disconnect: + +```js +// Helper function to call async function `fn` after `ms` milliseconds +function delay(fn, ms) { + return new Promise((resolve, reject) => { + setTimeout(() => fn().then(resolve, reject), ms); + }); +} + +async function run() { + connect(); + + try { + await Promise.all([ + // these 3 parallel jobs take different time: 100, 200 and 300 ms + // we use the `delay` helper to achieve this effect +*!* + delay(() => database.query(true), 100), + delay(() => database.query(false), 200), + delay(() => database.query(false), 300) +*/!* + ]); + } catch(error) { + console.log('Error handled (or was it?)'); + } + + disconnect(); +} + +run(); +``` + +Two of these queries happen to be unsuccessful, but we're smart enough to wrap the `Promise.all` call into a `try..catch` block. + +However, this doesn't help! This script actually leads to an uncaught error in console! + +Why? How to avoid it? \ No newline at end of file diff --git a/1-js/13-modules/02-import-export/article.md b/1-js/13-modules/02-import-export/article.md index ccbf18cf5..1b5649c69 100644 --- a/1-js/13-modules/02-import-export/article.md +++ b/1-js/13-modules/02-import-export/article.md @@ -97,9 +97,9 @@ Well, there are few reasons. 2. Explicit list of imports gives better overview of the code structure: what is used and where. It makes code support and refactoring easier. ```smart header="Don't be afraid to import too much" -Modern build tools, such as [webpack](https://webpack.js.org/) and others, bundle modules together and optimize them to speedup loading. They also removed unused imports. +Modern build tools, such as [webpack](https://webpack.js.org/) and others, bundle modules together and optimize them to speedup loading. They also remove unused imports. -For instance, if you `import * as library` from a huge code library, and then use only few methods, then unused ones [will not be included](https://github.com/webpack/webpack/tree/main/examples/harmony-unused#examplejs) into the optimzed bundle. +For instance, if you `import * as library` from a huge code library, and then use only few methods, then unused ones [will not be included](https://github.com/webpack/webpack/tree/main/examples/harmony-unused#examplejs) into the optimized bundle. ``` ## Import "as" diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/article.md b/1-js/99-js-misc/07-weakref-finalizationregistry/article.md new file mode 100644 index 000000000..777bf703c --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/article.md @@ -0,0 +1,483 @@ + +# WeakRef and FinalizationRegistry + +```warn header="\"Hidden\" features of the language" +This article covers a very narrowly focused topic, that most developers extremely rarely encounter in practice (and may not even be aware of its existence). + +We recommend skipping this chapter if you have just started learning JavaScript. +``` + +Recalling the basic concept of the *reachability principle* from the chapter, +we can note that the JavaScript engine is guaranteed to keep values in memory that are accessible or in use. + +For example: + + +```js +// the user variable holds a strong reference to the object +let user = { name: "John" }; + +// let's overwrite the value of the user variable +user = null; + +// the reference is lost and the object will be deleted from memory + +``` + +Or a similar, but slightly more complicated code with two strong references: + +```js +// the user variable holds a strong reference to the object +let user = { name: "John" }; + +// copied the strong reference to the object into the admin variable +*!* +let admin = user; +*/!* + +// let's overwrite the value of the user variable +user = null; + +// the object is still reachable through the admin variable +``` +The object `{ name: "John" }` would only be deleted from memory if there were no strong references to it (if we also overwrote the value of the `admin` variable). + +In JavaScript, there is a concept called `WeakRef`, which behaves slightly differently in this case. + + +````smart header="Terms: \"Strong reference\", \"Weak reference\"" +**Strong reference** - is a reference to an object or value, that prevents them from being deleted by the garbage collector. Thereby, keeping the object or value in memory, to which it points. + +This means, that the object or value remains in memory and is not collected by the garbage collector as long, as there are active strong references to it. + +In JavaScript, ordinary references to objects are strong references. For example: + +```js +// the user variable holds a strong reference to this object +let user = { name: "John" }; +``` +**Weak reference** - is a reference to an object or value, that does *not* prevent them from being deleted by the garbage collector. +An object or value can be deleted by the garbage collector if, the only remaining references to them are weak references. +```` + +## WeakRef + + +````warn header="Note of caution" +Before we dive into it, it is worth noting that the correct use of the structures discussed in this article requires very careful thought, and they are best avoided if possible. +```` + +`WeakRef` - is an object, that contains a weak reference to another object, called `target` or `referent`. + +The peculiarity of `WeakRef` is that it does not prevent the garbage collector from deleting its referent-object. In other words, a `WeakRef` object does not keep the `referent` object alive. + +Now let's take the `user` variable as the "referent" and create a weak reference from it to the `admin` variable. +To create a weak reference, you need to use the `WeakRef` constructor, passing in the target object (the object you want a weak reference to). + +In our case — this is the `user` variable: + + +```js +// the user variable holds a strong reference to the object +let user = { name: "John" }; + +// the admin variable holds a weak reference to the object +*!* +let admin = new WeakRef(user); +*/!* + +``` + +The diagram below depicts two types of references: a strong reference using the `user` variable and a weak reference using the `admin` variable: + +![](weakref-finalizationregistry-01.svg) + +Then, at some point, we stop using the `user` variable - it gets overwritten, goes out of scope, etc., while keeping the `WeakRef` instance in the `admin` variable: + +```js +// let's overwrite the value of the user variable +user = null; +``` + +A weak reference to an object is not enough to keep it "alive". When the only remaining references to a referent-object are weak references, the garbage collector is free to destroy this object and use its memory for something else. + +However, until the object is actually destroyed, the weak reference may return it, even if there are no more strong references to this object. +That is, our object becomes a kind of "[Schrödinger's cat](https://en.wikipedia.org/wiki/Schr%C3%B6dinger%27s_cat)" – we cannot know for sure whether it's "alive" or "dead": + +![](weakref-finalizationregistry-02.svg) + +At this point, to get the object from the `WeakRef` instance, we will use its `deref()` method. + +The `deref()` method returns the referent-object that the `WeakRef` points to, if the object is still in memory. If the object has been deleted by the garbage collector, then the `deref()` method will return `undefined`: + + +```js +let ref = admin.deref(); + +if (ref) { + // the object is still accessible: we can perform any manipulations with it +} else { + // the object has been collected by the garbage collector +} +``` + +## WeakRef use cases + +`WeakRef` is typically used to create caches or [associative arrays](https://en.wikipedia.org/wiki/Associative_array) that store resource-intensive objects. +This allows one to avoid preventing these objects from being collected by the garbage collector solely based on their presence in the cache or associative array. + +One of the primary examples - is a situation when we have numerous binary image objects (for instance, represented as `ArrayBuffer` or `Blob`), and we want to associate a name or path with each image. +Existing data structures are not quite suitable for these purposes: + +- Using `Map` to create associations between names and images, or vice versa, will keep the image objects in memory since they are present in the `Map` as keys or values. +- `WeakMap` is ineligible for this goal either: because the objects represented as `WeakMap` keys use weak references, and are not protected from deletion by the garbage collector. + +But, in this situation, we need a data structure that would use weak references in its values. + +For this purpose, we can use a `Map` collection, whose values are `WeakRef` instances referring to the large objects we need. +Consequently, we will not keep these large and unnecessary objects in memory longer than they should be. + +Otherwise, this is a way to get the image object from the cache if it is still reachable. +If it has been garbage collected, we will re-generate or re-download it again. + +This way, less memory is used in some situations. + +## Example №1: using WeakRef for caching + +Below is a code snippet that demonstrates the technique of using `WeakRef`. + +In short, we use a `Map` with string keys and `WeakRef` objects as their values. +If the `WeakRef` object has not been collected by the garbage collector, we get it from the cache. +Otherwise, we re-download it again and put it in the cache for further possible reuse: + +```js +function fetchImg() { + // abstract function for downloading images... +} + +function weakRefCache(fetchImg) { // (1) + const imgCache = new Map(); // (2) + + return (imgName) => { // (3) + const cachedImg = imgCache.get(imgName); // (4) + + if (cachedImg?.deref()) { // (5) + return cachedImg?.deref(); + } + + const newImg = fetchImg(imgName); // (6) + imgCache.set(imgName, new WeakRef(newImg)); // (7) + + return newImg; + }; +} + +const getCachedImg = weakRefCache(fetchImg); +``` + +Let's delve into the details of what happened here: +1. `weakRefCache` - is a higher-order function that takes another function, `fetchImg`, as an argument. In this example, we can neglect a detailed description of the `fetchImg` function, since it can be any logic for downloading images. +2. `imgCache` - is a cache of images, that stores cached results of the `fetchImg` function, in the form of string keys (image name) and `WeakRef` objects as their values. +3. Return an anonymous function that takes the image name as an argument. This argument will be used as a key for the cached image. +4. Trying to get the cached result from the cache, using the provided key (image name). +5. If the cache contains a value for the specified key, and the `WeakRef` object has not been deleted by the garbage collector, return the cached result. +6. If there is no entry in the cache with the requested key, or `deref()` method returns `undefined` (meaning that the `WeakRef` object has been garbage collected), the `fetchImg` function downloads the image again. +7. Put the downloaded image into the cache as a `WeakRef` object. + +Now we have a `Map` collection, where the keys - are image names as strings, and values - are `WeakRef` objects containing the images themselves. + +This technique helps to avoid allocating a large amount of memory for resource-intensive objects, that nobody uses anymore. +It also saves memory and time in case of reusing cached objects. + +Here is a visual representation of what this code looks like: + +![](weakref-finalizationregistry-03.svg) + +But, this implementation has its drawbacks: over time, `Map` will be filled with strings as keys, that point to a `WeakRef`, whose referent-object has already been garbage collected: + +![](weakref-finalizationregistry-04.svg) + +One way to handle this problem - is to periodically scavenge the cache and clear out "dead" entries. +Another way - is to use finalizers, which we will explore next. + + +## Example №2: Using WeakRef to track DOM objects + +Another use case for `WeakRef` - is tracking DOM objects. + +Let's imagine a scenario where some third-party code or library interacts with elements on our page as long as they exist in the DOM. +For example, it could be an external utility for monitoring and notifying about the system's state (commonly so-called "logger" – a program that sends informational messages called "logs"). + +Interactive example: + +[codetabs height=420 src="weakref-dom"] + +When the "Start sending messages" button is clicked, in the so-called "logs display window" (an element with the `.window__body` class), messages (logs) start to appear. + +But, as soon as this element is deleted from the DOM, the logger should stop sending messages. +To reproduce the removal of this element, just click the "Close" button in the top right corner. + +In order not to complicate our work, and not to notify third-party code every time our DOM-element is available, and when it is not, it will be enough to create a weak reference to it using `WeakRef`. + +Once the element is removed from the DOM, the logger will notice it and stop sending messages. + +Now let's take a closer look at the source code (*tab `index.js`*): + +1. Get the DOM-element of the "Start sending messages" button. +2. Get the DOM-element of the "Close" button. +3. Get the DOM-element of the logs display window using the `new WeakRef()` constructor. This way, the `windowElementRef` variable holds a weak reference to the DOM-element. +4. Add an event listener on the "Start sending messages" button, responsible for starting the logger when clicked. +5. Add an event listener on the "Close" button, responsible for closing the logs display window when clicked. +6. Use `setInterval` to start displaying a new message every second. +7. If the DOM-element of the logs display window is still accessible and kept in memory, create and send a new message. +8. If the `deref()` method returns `undefined`, it means that the DOM-element has been deleted from memory. In this case, the logger stops displaying messages and clears the timer. +9. `alert`, which will be called, after the DOM-element of the logs display window is deleted from memory (i.e. after clicking the "Close" button). **Note, that deletion from memory may not happen immediately, as it depends only on the internal mechanisms of the garbage collector.** + + We cannot control this process directly from the code. However, despite this, we still have the option to force garbage collection from the browser. + + In Google Chrome, for example, to do this, you need to open the developer tools (`key:Ctrl` + `key:Shift` + `key:J` on Windows/Linux or `key:Option` + `key:⌘` + `key:J` on macOS), go to the "Performance" tab, and click on the bin icon button – "Collect garbage": + + ![](google-chrome-developer-tools.png) + +
+ This functionality is supported in most modern browsers. After the actions are taken, the alert will trigger immediately. + +## FinalizationRegistry + +Now it is time to talk about finalizers. Before we move on, let's clarify the terminology: + +**Cleanup callback (finalizer)** - is a function that is executed, when an object, registered in the `FinalizationRegistry`, is deleted from memory by the garbage collector. + +Its purpose - is to provide the ability to perform additional operations, related to the object, after it has been finally deleted from memory. + +**Registry** (or `FinalizationRegistry`) - is a special object in JavaScript that manages the registration and unregistration of objects and their cleanup callbacks. + +This mechanism allows registering an object to track and associate a cleanup callback with it. +Essentially it is a structure that stores information about registered objects and their cleanup callbacks, and then automatically invokes those callbacks when the objects are deleted from memory. + +To create an instance of the `FinalizationRegistry`, it needs to call its constructor, which takes a single argument - the cleanup callback (finalizer). + +Syntax: + +```js +function cleanupCallback(heldValue) { + // cleanup callback code +} + +const registry = new FinalizationRegistry(cleanupCallback); +``` + +Here: + +- `cleanupCallback` - a cleanup callback that will be automatically called when a registered object is deleted from memory. +- `heldValue` - the value that is passed as an argument to the cleanup callback. If `heldValue` is an object, the registry keeps a strong reference to it. +- `registry` - an instance of `FinalizationRegistry`. + +`FinalizationRegistry` methods: + +- `register(target, heldValue [, unregisterToken])` - used to register objects in the registry. + + `target` - the object being registered for tracking. If the `target` is garbage collected, the cleanup callback will be called with `heldValue` as its argument. + + Optional `unregisterToken` – an unregistration token. It can be passed to unregister an object before the garbage collector deletes it. Typically, the `target` object is used as `unregisterToken`, which is the standard practice. +- `unregister(unregisterToken)` - the `unregister` method is used to unregister an object from the registry. It takes one argument - `unregisterToken` (the unregister token that was obtained when registering the object). + +Now let's move on to a simple example. Let's use the already-known `user` object and create an instance of `FinalizationRegistry`: + +```js +let user = { name: "John" }; + +const registry = new FinalizationRegistry((heldValue) => { + console.log(`${heldValue} has been collected by the garbage collector.`); +}); +``` + +Then, we will register the object, that requires a cleanup callback by calling the `register` method: + +```js +registry.register(user, user.name); +``` + +The registry does not keep a strong reference to the object being registered, as this would defeat its purpose. If the registry kept a strong reference, then the object would never be garbage collected. + +If the object is deleted by the garbage collector, our cleanup callback may be called at some point in the future, with the `heldValue` passed to it: + +```js +// When the user object is deleted by the garbage collector, the following message will be printed in the console: +"John has been collected by the garbage collector." +``` + +There are also situations where, even in implementations that use a cleanup callback, there is a chance that it will not be called. + +For example: +- When the program fully terminates its operation (for example, when closing a tab in a browser). +- When the `FinalizationRegistry` instance itself is no longer reachable to JavaScript code. + If the object that creates the `FinalizationRegistry` instance goes out of scope or is deleted, the cleanup callbacks registered in that registry might also not be invoked. + +## Caching with FinalizationRegistry + +Returning to our *weak* cache example, we can notice the following: +- Even though the values wrapped in the `WeakRef` have been collected by the garbage collector, there is still an issue of "memory leakage" in the form of the remaining keys, whose values have been collected by the garbage collector. + +Here is an improved caching example using `FinalizationRegistry`: + +```js +function fetchImg() { + // abstract function for downloading images... +} + +function weakRefCache(fetchImg) { + const imgCache = new Map(); + + *!* + const registry = new FinalizationRegistry((imgName) => { // (1) + const cachedImg = imgCache.get(imgName); + if (cachedImg && !cachedImg.deref()) imgCache.delete(imgName); + }); + */!* + + return (imgName) => { + const cachedImg = imgCache.get(imgName); + + if (cachedImg?.deref()) { + return cachedImg?.deref(); + } + + const newImg = fetchImg(imgName); + imgCache.set(imgName, new WeakRef(newImg)); + *!* + registry.register(newImg, imgName); // (2) + */!* + + return newImg; + }; +} + +const getCachedImg = weakRefCache(fetchImg); +``` + +1. To manage the cleanup of "dead" cache entries, when the associated `WeakRef` objects are collected by the garbage collector, we create a `FinalizationRegistry` cleanup registry. + + The important point here is, that in the cleanup callback, it should be checked, if the entry was deleted by the garbage collector and not re-added, in order not to delete a "live" entry. +2. Once the new value (image) is downloaded and put into the cache, we register it in the finalizer registry to track the `WeakRef` object. + +This implementation contains only actual or "live" key/value pairs. +In this case, each `WeakRef` object is registered in the `FinalizationRegistry`. +And after the objects are cleaned up by the garbage collector, the cleanup callback will delete all `undefined` values. + +Here is a visual representation of the updated code: + +![](weakref-finalizationregistry-05.svg) + +A key aspect of the updated implementation is that finalizers allow parallel processes to be created between the "main" program and cleanup callbacks. +In the context of JavaScript, the "main" program - is our JavaScript-code, that runs and executes in our application or web page. + +Hence, from the moment an object is marked for deletion by the garbage collector, and to the actual execution of the cleanup callback, there may be a certain time gap. +It is important to understand that during this time gap, the main program can make any changes to the object or even bring it back to memory. + +That's why, in the cleanup callback, we must check to see if an entry has been added back to the cache by the main program to avoid deleting "live" entries. +Similarly, when searching for a key in the cache, there is a chance that the value has been deleted by the garbage collector, but the cleanup callback has not been executed yet. + +Such situations require special attention if you are working with `FinalizationRegistry`. + +## Using WeakRef and FinalizationRegistry in practice + +Moving from theory to practice, imagine a real-life scenario, where a user synchronizes their photos on a mobile device with some cloud service +(such as [iCloud](https://en.wikipedia.org/wiki/ICloud) or [Google Photos](https://en.wikipedia.org/wiki/Google_Photos)), +and wants to view them from other devices. In addition to the basic functionality of viewing photos, such services offer a lot of additional features, for example: + +- Photo editing and video effects. +- Creating "memories" and albums. +- Video montage from a series of photos. +- ...and much more. + +Here, as an example, we will use a fairly primitive implementation of such a service. +The main point - is to show a possible scenario of using `WeakRef` and `FinalizationRegistry` together in real life. + +Here is what it looks like: + +![](weakref-finalizationregistry-demo-01.png) + +
+On the left side, there is a cloud library of photos (they are displayed as thumbnails). +We can select the images we need and create a collage, by clicking the "Create collage" button on the right side of the page. +Then, the resulting collage can be downloaded as an image. +

+ +To increase page loading speed, it would be reasonable to download and display photo thumbnails in *compressed* quality. +But, to create a collage from selected photos, download and use them in *full-size* quality. + +Below, we can see, that the intrinsic size of the thumbnails is 240x240 pixels. +The size was chosen on purpose to increase loading speed. +Moreover, we do not need full-size photos in preview mode. + +![](weakref-finalizationregistry-demo-02.png) + +
+Let's assume, that we need to create a collage of 4 photos: we select them, and then click the "Create collage" button. +At this stage, the already known to us weakRefCache function checks whether the required image is in the cache. +If not, it downloads it from the cloud and puts it in the cache for further use. +This happens for each selected image: +

+ +![](weakref-finalizationregistry-demo-03.gif) + +
+ +Paying attention to the output in the console, you can see, which of the photos were downloaded from the cloud - this is indicated by FETCHED_IMAGE. +Since this is the first attempt to create a collage, this means, that at this stage the "weak cache" was still empty, and all the photos were downloaded from the cloud and put in it. + +But, along with the process of downloading images, there is also a process of memory cleanup by the garbage collector. +This means, that the object stored in the cache, which we refer to, using a weak reference, is deleted by the garbage collector. +And our finalizer executes successfully, thereby deleting the key, by which the image was stored in the cache. +CLEANED_IMAGE notifies us about it: + +![](weakref-finalizationregistry-demo-04.jpg) + +
+Next, we realize that we do not like the resulting collage, and decide to change one of the images and create a new one. +To do this, just deselect the unnecessary image, select another one, and click the "Create collage" button again: +

+ +![](weakref-finalizationregistry-demo-05.gif) + +
+But this time not all images were downloaded from the network, and one of them was taken from the weak cache: the CACHED_IMAGE message tells us about it. +This means that at the time of collage creation, the garbage collector had not yet deleted our image, and we boldly took it from the cache, +thereby reducing the number of network requests and speeding up the overall time of the collage creation process: +

+ +![](weakref-finalizationregistry-demo-06.jpg) + +
+Let's "play around" a little more, by replacing one of the images again and creating a new collage: +

+ +![](weakref-finalizationregistry-demo-07.gif) + +
+This time the result is even more impressive. Of the 4 images selected, 3 of them were taken from the weak cache, and only one had to be downloaded from the network. +The reduction in network load was about 75%. Impressive, isn't it? +

+ +![](weakref-finalizationregistry-demo-08.jpg) + +
+ +Of course, it is important to remember, that such behavior is not guaranteed, and depends on the specific implementation and operation of the garbage collector. + +Based on this, a completely logical question immediately arises: why do not we use an ordinary cache, where we can manage its entities ourselves, instead of relying on the garbage collector? +That's right, in the vast majority of cases there is no need to use `WeakRef` and `FinalizationRegistry`. + +Here, we simply demonstrated an alternative implementation of similar functionality, using a non-trivial approach with interesting language features. +Still, we cannot rely on this example, if we need a constant and predictable result. + +You can [open this example in the sandbox](sandbox:weakref-finalizationregistry). + +## Summary + +`WeakRef` - designed to create weak references to objects, allowing them to be deleted from memory by the garbage collector if there are no longer strong references to them. +This is beneficial for addressing excessive memory usage and optimizing the utilization of system resources in applications. + +`FinalizationRegistry` - is a tool for registering callbacks, that are executed when objects that are no longer strongly referenced, are destroyed. +This allows releasing resources associated with the object or performing other necessary operations before deleting the object from memory. \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/google-chrome-developer-tools.png b/1-js/99-js-misc/07-weakref-finalizationregistry/google-chrome-developer-tools.png new file mode 100644 index 000000000..021637342 Binary files /dev/null and b/1-js/99-js-misc/07-weakref-finalizationregistry/google-chrome-developer-tools.png differ diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.css b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.css new file mode 100644 index 000000000..f6df812d0 --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.css @@ -0,0 +1,49 @@ +.app { + display: flex; + flex-direction: column; + gap: 16px; +} + +.start-messages { + width: fit-content; +} + +.window { + width: 100%; + border: 2px solid #464154; + overflow: hidden; +} + +.window__header { + position: sticky; + padding: 8px; + display: flex; + justify-content: space-between; + align-items: center; + background-color: #736e7e; +} + +.window__title { + margin: 0; + font-size: 24px; + font-weight: 700; + color: white; + letter-spacing: 1px; +} + +.window__button { + padding: 4px; + background: #4f495c; + outline: none; + border: 2px solid #464154; + color: white; + font-size: 16px; + cursor: pointer; +} + +.window__body { + height: 250px; + padding: 16px; + overflow: scroll; + background-color: #736e7e33; +} \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.html b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.html new file mode 100644 index 000000000..7f93af4c7 --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.html @@ -0,0 +1,28 @@ + + + + + + + WeakRef DOM Logger + + + + +
+ +
+
+

Messages:

+ +
+
+ No messages. +
+
+
+ + + + + diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.js b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.js new file mode 100644 index 000000000..ea55b4478 --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-dom.view/index.js @@ -0,0 +1,24 @@ +const startMessagesBtn = document.querySelector('.start-messages'); // (1) +const closeWindowBtn = document.querySelector('.window__button'); // (2) +const windowElementRef = new WeakRef(document.querySelector(".window__body")); // (3) + +startMessagesBtn.addEventListener('click', () => { // (4) + startMessages(windowElementRef); + startMessagesBtn.disabled = true; +}); + +closeWindowBtn.addEventListener('click', () => document.querySelector(".window__body").remove()); // (5) + + +const startMessages = (element) => { + const timerId = setInterval(() => { // (6) + if (element.deref()) { // (7) + const payload = document.createElement("p"); + payload.textContent = `Message: System status OK: ${new Date().toLocaleTimeString()}`; + element.deref().append(payload); + } else { // (8) + alert("The element has been deleted."); // (9) + clearInterval(timerId); + } + }, 1000); +}; \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-01.svg b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-01.svg new file mode 100644 index 000000000..2a507dbcd --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-01.svg @@ -0,0 +1,32 @@ + + + + + + + + user + + name: "John" + Object + + <global> + + + + + + + + + + + + + + + + admin + + + \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-02.svg b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-02.svg new file mode 100644 index 000000000..6cc199a12 --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-02.svg @@ -0,0 +1,33 @@ + + + + + + + + + + <global> + + + name: "John" + Object + + + + + + + + + + + + admin + + + + + + + \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-03.svg b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-03.svg new file mode 100644 index 000000000..949a14f9f --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-03.svg @@ -0,0 +1,75 @@ + + + + + + + + + + + + + + + key + value + image-01.jpg + image-02.jpg + image-03.jpg + + + + + + + + + + + + + + WeakRef object + + + + + + + + + + + + + + + + WeakRef object + + + + + + + + + + + + + + + + + + + WeakRef object + + + + + + + \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-04.svg b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-04.svg new file mode 100644 index 000000000..1177d6580 --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-04.svg @@ -0,0 +1,77 @@ + + + + + + + name: "John" + Object + + admin + + + + + + + + + key + value + image-01.jpg + image-02.jpg + image-03.jpg + + + + + + + + + + + + + + WeakRef object + + + + + + + + + + + + + + + + WeakRef object + + + + + undefined + undefined + + + + + + + + + + + + + + + WeakRef object + + + \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-05.svg b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-05.svg new file mode 100644 index 000000000..e738f8e7e --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-05.svg @@ -0,0 +1,103 @@ + + + + + + + + + + + + + + + + image-02.jpg + image-03.jpg + + key + value + image-01.jpg + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + WeakRef object + + + + + + + + + + + + + + + + WeakRef object + + + + + undefined + undefined + Deleted by FinalizationRegistry cleanup callback + + + + + + + + + + + + + + + WeakRef object + + + + \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-demo-01.png b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-demo-01.png new file mode 100644 index 000000000..fc33a023a Binary files /dev/null and b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-demo-01.png differ diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-demo-02.png b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-demo-02.png new file mode 100644 index 000000000..7d8bb01e8 Binary files /dev/null and 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--git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-demo-08.jpg b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-demo-08.jpg new file mode 100644 index 000000000..5f98aec14 Binary files /dev/null and b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry-demo-08.jpg differ diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.css b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.css new file mode 100644 index 000000000..e6c9e3960 --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.css @@ -0,0 +1,285 @@ +:root { + --mineralGreen: 60, 98, 85; + --viridianGreen: 97, 135, 110; + --swampGreen: 166, 187, 141; + --fallGreen: 234, 231, 177; + --brinkPink: #FA7070; + --silverChalice: 178, 178, 178; + --white: 255, 255, 255; + --black: 0, 0, 0; + + --topBarHeight: 64px; + --itemPadding: 32px; + --containerGap: 8px; +} + +@keyframes zoom-in { + 0% { + transform: scale(1, 1); + } + + 100% { + transform: scale(1.30, 1.30); + } +} + +body, html { + margin: 0; + padding: 0; +} + +.app { + min-height: 100vh; + background-color: rgba(var(--viridianGreen), 0.5); +} + +.header { + height: var(--topBarHeight); + padding: 0 24px; + display: flex; + justify-content: space-between; + align-items: center; + background-color: rgba(var(--mineralGreen), 1); +} + +.header-text { + color: white; +} + +.container { + display: flex; + gap: 24px; + padding: var(--itemPadding); +} + +.item { + width: 50%; +} + +.item--scrollable { + overflow-y: scroll; + height: calc(100vh - var(--topBarHeight) - (var(--itemPadding) * 2)); +} + +.thumbnails-container { + display: flex; + flex-wrap: wrap; + gap: 8px; + justify-content: center; + align-items: center; +} + +.thumbnail-item { + width: calc(25% - var(--containerGap)); + cursor: pointer; + position: relative; +} + +.thumbnail-item:hover { + z-index: 1; + animation: zoom-in 0.1s forwards; +} + +.thumbnail-item--selected { + outline: 3px solid rgba(var(--fallGreen), 1); + outline-offset: -3px; +} + +.badge { + width: 16px; + height: 16px; + display: flex; + justify-content: center; + align-items: center; + padding: 4px; + position: absolute; + right: 8px; + bottom: 8px; + border-radius: 50%; + border: 2px solid rgba(var(--fallGreen), 1); + background-color: rgba(var(--swampGreen), 1); +} + +.check { + display: inline-block; + transform: rotate(45deg); + border-bottom: 2px solid white; + border-right: 2px solid white; + width: 6px; + height: 12px; +} + +.img { + width: 100%; + height: 100%; + object-fit: cover; +} + +.actions { + display: flex; + flex-wrap: wrap; + justify-content: center; + align-content: center; + padding: 0 0 16px 0; + gap: 8px; +} + +.select { + padding: 16px; + cursor: pointer; + font-weight: 700; + color: rgba(var(--black), 1); + border: 2px solid rgba(var(--swampGreen), 0.5); + background-color: rgba(var(--swampGreen), 1); +} + +.select:disabled { + cursor: not-allowed; + background-color: rgba(var(--silverChalice), 1); + color: rgba(var(--black), 0.5); + border: 2px solid rgba(var(--black), 0.25); +} + +.btn { + outline: none; + padding: 16px; + cursor: pointer; + font-weight: 700; + color: rgba(var(--black), 1); + border: 2px solid rgba(var(--black), 0.5); +} + +.btn--primary { + background-color: rgba(var(--mineralGreen), 1); +} + +.btn--primary:hover:not([disabled]) { + background-color: rgba(var(--mineralGreen), 0.85); +} + +.btn--secondary { + background-color: rgba(var(--viridianGreen), 0.5); +} + +.btn--secondary:hover:not([disabled]) { + background-color: rgba(var(--swampGreen), 0.25); +} + +.btn--success { + background-color: rgba(var(--fallGreen), 1); +} + +.btn--success:hover:not([disabled]) { + background-color: rgba(var(--fallGreen), 0.85); +} + +.btn:disabled { + cursor: not-allowed; + background-color: rgba(var(--silverChalice), 1); + color: rgba(var(--black), 0.5); + border: 2px solid rgba(var(--black), 0.25); +} + +.previewContainer { + margin-bottom: 16px; + display: flex; + width: 100%; + height: 40vh; + overflow: scroll; + border: 3px solid rgba(var(--black), 1); +} + +.previewContainer--disabled { + background-color: rgba(var(--black), 0.1); + cursor: not-allowed; +} + +.canvas { + margin: auto; + display: none; +} + +.canvas--ready { + display: block; +} + +.spinnerContainer { + display: flex; + gap: 8px; + flex-direction: column; + align-content: center; + align-items: center; + margin: auto; +} + +.spinnerContainer--hidden { + display: none; +} + +.spinnerText { + margin: 0; + color: rgba(var(--mineralGreen), 1); +} + +.spinner { + display: inline-block; + width: 50px; + height: 50px; + margin: auto; + border: 3px solid rgba(var(--mineralGreen), 0.3); + border-radius: 50%; + border-top-color: rgba(var(--mineralGreen), 0.9); + animation: spin 1s ease-in-out infinite; +} + +@keyframes spin { + to { + transform: rotate(360deg); + } +} + +.loggerContainer { + display: flex; + flex-direction: column; + gap: 8px; + padding: 0 8px 8px 8px; + width: 100%; + min-height: 30vh; + max-height: 30vh; + overflow: scroll; + border-left: 3px solid rgba(var(--black), 0.25); +} + +.logger-title { + display: flex; + align-items: center; + padding: 8px; + position: sticky; + height: 40px; + min-height: 40px; + top: 0; + left: 0; + background-color: rgba(var(--viridianGreen), 1); + font-size: 24px; + font-weight: 700; + margin: 0; +} + +.logger-item { + font-size: 14px; + padding: 8px; + border: 2px solid #5a5a5a; + color: white; +} + +.logger--primary { + background-color: #13315a; +} + +.logger--success { + background-color: #385a4e; +} + +.logger--error { + background-color: #5a1a24; +} \ No newline at end of file diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.html b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.html new file mode 100644 index 000000000..7ce52f927 --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.html @@ -0,0 +1,49 @@ + + + + + + + Photo Library Collage + + + + +
+
+

+ Photo Library Collage +

+
+
+
+ +
+
+
+
+
+ + + + +
+
+
+
+

+
+ +
+
+

Logger:

+
+
+
+
+
+ + + + + diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.js b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.js new file mode 100644 index 000000000..983b34d9a --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/index.js @@ -0,0 +1,228 @@ +import { + createImageFile, + loadImage, + weakRefCache, + LAYOUTS, + images, + THUMBNAIL_PARAMS, + stateObj, +} from "./utils.js"; + +export const state = new Proxy(stateObj, { + set(target, property, value) { + const previousValue = target[property]; + + target[property] = value; + + if (previousValue !== value) { + handleStateChange(target); + } + + return true; + }, +}); + +// Elements. +const thumbnailsContainerEl = document.querySelector(".thumbnails-container"); +const selectEl = document.querySelector(".select"); +const previewContainerEl = document.querySelector(".previewContainer"); +const canvasEl = document.querySelector(".canvas"); +const createCollageBtn = document.querySelector(".btn-create-collage"); +const startOverBtn = document.querySelector(".btn-start-over"); +const downloadBtn = document.querySelector(".btn-download"); +const spinnerContainerEl = document.querySelector(".spinnerContainer"); +const spinnerTextEl = document.querySelector(".spinnerText"); +const loggerContainerEl = document.querySelector(".loggerContainer"); + +// Renders. +// Render thumbnails previews. +images.forEach((img) => { + const thumbnail = document.createElement("div"); + thumbnail.classList.add("thumbnail-item"); + + thumbnail.innerHTML = ` + + `; + + thumbnail.addEventListener("click", (e) => handleSelection(e, img)); + + thumbnailsContainerEl.appendChild(thumbnail); +}); +// Render layouts select. +LAYOUTS.forEach((layout) => { + const option = document.createElement("option"); + option.value = JSON.stringify(layout); + option.innerHTML = layout.name; + selectEl.appendChild(option); +}); + +const handleStateChange = (state) => { + if (state.loading) { + selectEl.disabled = true; + createCollageBtn.disabled = true; + startOverBtn.disabled = true; + downloadBtn.disabled = true; + previewContainerEl.classList.add("previewContainer--disabled"); + spinnerContainerEl.classList.remove("spinnerContainer--hidden"); + spinnerTextEl.innerText = "Loading..."; + canvasEl.classList.remove("canvas--ready"); + } else if (!state.loading) { + selectEl.disabled = false; + createCollageBtn.disabled = false; + startOverBtn.disabled = false; + downloadBtn.disabled = false; + previewContainerEl.classList.remove("previewContainer--disabled"); + spinnerContainerEl.classList.add("spinnerContainer--hidden"); + canvasEl.classList.add("canvas--ready"); + } + + if (!state.selectedImages.size) { + createCollageBtn.disabled = true; + document.querySelectorAll(".badge").forEach((item) => item.remove()); + } else if (state.selectedImages.size && !state.loading) { + createCollageBtn.disabled = false; + } + + if (!state.collageRendered) { + downloadBtn.disabled = true; + } else if (state.collageRendered) { + downloadBtn.disabled = false; + } +}; +handleStateChange(state); + +const handleSelection = (e, imgName) => { + const imgEl = e.currentTarget; + + imgEl.classList.toggle("thumbnail-item--selected"); + + if (state.selectedImages.has(imgName)) { + state.selectedImages.delete(imgName); + state.selectedImages = new Set(state.selectedImages); + imgEl.querySelector(".badge")?.remove(); + } else { + state.selectedImages = new Set(state.selectedImages.add(imgName)); + + const badge = document.createElement("div"); + badge.classList.add("badge"); + badge.innerHTML = ` +
+ `; + imgEl.prepend(badge); + } +}; + +// Make a wrapper function. +let getCachedImage; +(async () => { + getCachedImage = await weakRefCache(loadImage); +})(); + +const calculateGridRows = (blobsLength) => + Math.ceil(blobsLength / state.currentLayout.columns); + +const drawCollage = (images) => { + state.drawing = true; + + let context = canvasEl.getContext("2d"); + + /** + * Calculate canvas dimensions based on the current layout. + * */ + context.canvas.width = + state.currentLayout.itemWidth * state.currentLayout.columns; + context.canvas.height = + calculateGridRows(images.length) * state.currentLayout.itemHeight; + + let currentRow = 0; + let currentCanvasDx = 0; + let currentCanvasDy = 0; + + for (let i = 0; i < images.length; i++) { + /** + * Get current row of the collage. + * */ + if (i % state.currentLayout.columns === 0) { + currentRow += 1; + currentCanvasDx = 0; + + if (currentRow > 1) { + currentCanvasDy += state.currentLayout.itemHeight; + } + } + + context.drawImage( + images[i], + 0, + 0, + images[i].width, + images[i].height, + currentCanvasDx, + currentCanvasDy, + state.currentLayout.itemWidth, + state.currentLayout.itemHeight, + ); + + currentCanvasDx += state.currentLayout.itemWidth; + } + + state.drawing = false; + state.collageRendered = true; +}; + +const createCollage = async () => { + state.loading = true; + + const images = []; + + for (const image of state.selectedImages.values()) { + const blobImage = await getCachedImage(image.img); + + const url = URL.createObjectURL(blobImage); + const img = await createImageFile(url); + + images.push(img); + URL.revokeObjectURL(url); + } + + state.loading = false; + + drawCollage(images); +}; + +/** + * Clear all settled data to start over. + * */ +const startOver = () => { + state.selectedImages = new Set(); + state.collageRendered = false; + const context = canvasEl.getContext("2d"); + context.clearRect(0, 0, canvasEl.width, canvasEl.height); + + document + .querySelectorAll(".thumbnail-item--selected") + .forEach((item) => item.classList.remove("thumbnail-item--selected")); + + loggerContainerEl.innerHTML = '

Logger:

'; +}; + +const downloadCollage = () => { + const date = new Date(); + const fileName = `Collage-${date.getDay()}-${date.getMonth()}-${date.getFullYear()}.png`; + const img = canvasEl.toDataURL("image/png"); + const link = document.createElement("a"); + link.download = fileName; + link.href = img; + link.click(); + link.remove(); +}; + +const changeLayout = ({ target }) => { + state.currentLayout = JSON.parse(target.value); +}; + +// Listeners. +selectEl.addEventListener("change", changeLayout); +createCollageBtn.addEventListener("click", createCollage); +startOverBtn.addEventListener("click", startOver); +downloadBtn.addEventListener("click", downloadCollage); diff --git a/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/utils.js b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/utils.js new file mode 100644 index 000000000..f0140c116 --- /dev/null +++ b/1-js/99-js-misc/07-weakref-finalizationregistry/weakref-finalizationregistry.view/utils.js @@ -0,0 +1,321 @@ +const loggerContainerEl = document.querySelector(".loggerContainer"); + +export const images = [ + { + img: "https://images.unsplash.com/photo-1471357674240-e1a485acb3e1", + }, + { + img: "https://images.unsplash.com/photo-1589118949245-7d38baf380d6", + }, + { + img: "https://images.unsplash.com/photo-1527631746610-bca00a040d60", + }, + { + img: "https://images.unsplash.com/photo-1500835556837-99ac94a94552", + }, + { + img: "https://images.unsplash.com/photo-1503220317375-aaad61436b1b", + }, + { + img: "https://images.unsplash.com/photo-1501785888041-af3ef285b470", + }, + { + img: "https://images.unsplash.com/photo-1528543606781-2f6e6857f318", + }, + { + img: "https://images.unsplash.com/photo-1523906834658-6e24ef2386f9", + }, + { + img: "https://images.unsplash.com/photo-1539635278303-d4002c07eae3", + }, + { + img: "https://images.unsplash.com/photo-1533105079780-92b9be482077", + }, + { + img: "https://images.unsplash.com/photo-1516483638261-f4dbaf036963", + }, + { + img: "https://images.unsplash.com/photo-1502791451862-7bd8c1df43a7", + }, + { + img: "https://plus.unsplash.com/premium_photo-1663047367140-91adf819d007", + }, + { + img: "https://images.unsplash.com/photo-1506197603052-3cc9c3a201bd", + }, + { + img: "https://images.unsplash.com/photo-1517760444937-f6397edcbbcd", + }, + { + img: "https://images.unsplash.com/photo-1518684079-3c830dcef090", + }, + { + img: "https://images.unsplash.com/photo-1505832018823-50331d70d237", + }, + { + img: "https://images.unsplash.com/photo-1524850011238-e3d235c7d4c9", + }, + { + img: "https://plus.unsplash.com/premium_photo-1661277758451-b5053309eea1", + }, + { + img: "https://images.unsplash.com/photo-1541410965313-d53b3c16ef17", + }, + { + img: "https://images.unsplash.com/photo-1528702748617-c64d49f918af", + }, + { + img: "https://images.unsplash.com/photo-1502003148287-a82ef80a6abc", + }, + { + img: "https://plus.unsplash.com/premium_photo-1661281272544-5204ea3a481a", + }, + { + img: "https://images.unsplash.com/photo-1503457574462-bd27054394c1", + }, + { + img: "https://images.unsplash.com/photo-1499363536502-87642509e31b", + }, + { + img: "https://images.unsplash.com/photo-1551918120-9739cb430c6d", + }, + { + img: "https://plus.unsplash.com/premium_photo-1661382219642-43e54f7e81d7", + }, + { + img: "https://images.unsplash.com/photo-1497262693247-aa258f96c4f5", + }, + { + img: "https://images.unsplash.com/photo-1525254134158-4fd5fdd45793", + }, + { + img: "https://plus.unsplash.com/premium_photo-1661274025419-4c54107d5c48", + }, + { + img: "https://images.unsplash.com/photo-1553697388-94e804e2f0f6", + }, + { + img: "https://images.unsplash.com/photo-1574260031597-bcd9eb192b4f", + }, + { + img: "https://images.unsplash.com/photo-1536323760109-ca8c07450053", + }, + { + img: "https://images.unsplash.com/photo-1527824404775-dce343118ebc", + }, + { + img: "https://images.unsplash.com/photo-1612278675615-7b093b07772d", + }, + { + img: "https://images.unsplash.com/photo-1522010675502-c7b3888985f6", + }, + { + img: "https://images.unsplash.com/photo-1501555088652-021faa106b9b", + }, + { + img: "https://plus.unsplash.com/premium_photo-1669223469435-27e091439169", + }, + { + img: "https://images.unsplash.com/photo-1506012787146-f92b2d7d6d96", + }, + { + img: "https://images.unsplash.com/photo-1511739001486-6bfe10ce785f", + }, + { + img: "https://images.unsplash.com/photo-1553342385-111fd6bc6ab3", + }, + { + img: "https://images.unsplash.com/photo-1516546453174-5e1098a4b4af", + }, + { + img: "https://images.unsplash.com/photo-1527142879-95b61a0b8226", + }, + { + img: "https://images.unsplash.com/photo-1520466809213-7b9a56adcd45", + }, + { + img: "https://images.unsplash.com/photo-1516939884455-1445c8652f83", + }, + { + img: "https://images.unsplash.com/photo-1545389336-cf090694435e", + }, + { + img: "https://plus.unsplash.com/premium_photo-1669223469455-b7b734c838f4", + }, + { + img: "https://images.unsplash.com/photo-1454391304352-2bf4678b1a7a", + }, + { + img: "https://images.unsplash.com/photo-1433838552652-f9a46b332c40", + }, + { + img: "https://images.unsplash.com/photo-1506125840744-167167210587", + }, + { + img: "https://images.unsplash.com/photo-1522199873717-bc67b1a5e32b", + }, + { + img: "https://images.unsplash.com/photo-1495904786722-d2b5a19a8535", + }, + { + img: "https://images.unsplash.com/photo-1614094082869-cd4e4b2905c7", + }, + { + img: "https://images.unsplash.com/photo-1474755032398-4b0ed3b2ae5c", + }, + { + img: "https://images.unsplash.com/photo-1501554728187-ce583db33af7", + }, + { + img: "https://images.unsplash.com/photo-1515859005217-8a1f08870f59", + }, + { + img: "https://images.unsplash.com/photo-1531141445733-14c2eb7d4c1f", + }, + { + img: "https://images.unsplash.com/photo-1500259783852-0ca9ce8a64dc", + }, + { + img: "https://images.unsplash.com/photo-1510662145379-13537db782dc", + }, + { + img: "https://images.unsplash.com/photo-1573790387438-4da905039392", + }, + { + img: "https://images.unsplash.com/photo-1512757776214-26d36777b513", + }, + { + img: "https://images.unsplash.com/photo-1518855706573-84de4022b69b", + }, + { + img: "https://images.unsplash.com/photo-1500049242364-5f500807cdd7", + }, + { + img: "https://images.unsplash.com/photo-1528759335187-3b683174c86a", + }, +]; +export const THUMBNAIL_PARAMS = "w=240&h=240&fit=crop&auto=format"; + +// Console styles. +export const CONSOLE_BASE_STYLES = [ + "font-size: 12px", + "padding: 4px", + "border: 2px solid #5a5a5a", + "color: white", +].join(";"); +export const CONSOLE_PRIMARY = [ + CONSOLE_BASE_STYLES, + "background-color: #13315a", +].join(";"); +export const CONSOLE_SUCCESS = [ + CONSOLE_BASE_STYLES, + "background-color: #385a4e", +].join(";"); +export const CONSOLE_ERROR = [ + CONSOLE_BASE_STYLES, + "background-color: #5a1a24", +].join(";"); + +// Layouts. +export const LAYOUT_4_COLUMNS = { + name: "Layout 4 columns", + columns: 4, + itemWidth: 240, + itemHeight: 240, +}; +export const LAYOUT_8_COLUMNS = { + name: "Layout 8 columns", + columns: 8, + itemWidth: 240, + itemHeight: 240, +}; +export const LAYOUTS = [LAYOUT_4_COLUMNS, LAYOUT_8_COLUMNS]; + +export const createImageFile = async (src) => + new Promise((resolve, reject) => { + const img = new Image(); + img.src = src; + img.onload = () => resolve(img); + img.onerror = () => reject(new Error("Failed to construct image.")); + }); + +export const loadImage = async (url) => { + try { + const response = await fetch(url); + if (!response.ok) { + throw new Error(String(response.status)); + } + + return await response.blob(); + } catch (e) { + console.log(`%cFETCHED_FAILED: ${e}`, CONSOLE_ERROR); + } +}; + +export const weakRefCache = (fetchImg) => { + const imgCache = new Map(); + const registry = new FinalizationRegistry(({ imgName, size, type }) => { + const cachedImg = imgCache.get(imgName); + if (cachedImg && !cachedImg.deref()) { + imgCache.delete(imgName); + console.log( + `%cCLEANED_IMAGE: Url: ${imgName}, Size: ${size}, Type: ${type}`, + CONSOLE_ERROR, + ); + + const logEl = document.createElement("div"); + logEl.classList.add("logger-item", "logger--error"); + logEl.innerHTML = `CLEANED_IMAGE: Url: ${imgName}, Size: ${size}, Type: ${type}`; + loggerContainerEl.appendChild(logEl); + loggerContainerEl.scrollTop = loggerContainerEl.scrollHeight; + } + }); + + return async (imgName) => { + const cachedImg = imgCache.get(imgName); + + if (cachedImg?.deref() !== undefined) { + console.log( + `%cCACHED_IMAGE: Url: ${imgName}, Size: ${cachedImg.size}, Type: ${cachedImg.type}`, + CONSOLE_SUCCESS, + ); + + const logEl = document.createElement("div"); + logEl.classList.add("logger-item", "logger--success"); + logEl.innerHTML = `CACHED_IMAGE: Url: ${imgName}, Size: ${cachedImg.size}, Type: ${cachedImg.type}`; + loggerContainerEl.appendChild(logEl); + loggerContainerEl.scrollTop = loggerContainerEl.scrollHeight; + + return cachedImg?.deref(); + } + + const newImg = await fetchImg(imgName); + console.log( + `%cFETCHED_IMAGE: Url: ${imgName}, Size: ${newImg.size}, Type: ${newImg.type}`, + CONSOLE_PRIMARY, + ); + + const logEl = document.createElement("div"); + logEl.classList.add("logger-item", "logger--primary"); + logEl.innerHTML = `FETCHED_IMAGE: Url: ${imgName}, Size: ${newImg.size}, Type: ${newImg.type}`; + loggerContainerEl.appendChild(logEl); + loggerContainerEl.scrollTop = loggerContainerEl.scrollHeight; + + imgCache.set(imgName, new WeakRef(newImg)); + registry.register(newImg, { + imgName, + size: newImg.size, + type: newImg.type, + }); + + return newImg; + }; +}; + +export const stateObj = { + loading: false, + drawing: true, + collageRendered: false, + currentLayout: LAYOUTS[0], + selectedImages: new Set(), +}; diff --git a/2-ui/3-event-details/6-pointer-events/article.md b/2-ui/3-event-details/6-pointer-events/article.md index de4d8e632..ecc144712 100644 --- a/2-ui/3-event-details/6-pointer-events/article.md +++ b/2-ui/3-event-details/6-pointer-events/article.md @@ -126,7 +126,7 @@ Here is the flow of user actions and the corresponding events: So the issue is that the browser "hijacks" the interaction: `pointercancel` fires in the beginning of the "drag-and-drop" process, and no more `pointermove` events are generated. ```online -Here's the drag'n'drop demo with loggin of pointer events (only `up/down`, `move` and `cancel`) in the `textarea`: +Here's the drag'n'drop demo with logging of pointer events (only `up/down`, `move` and `cancel`) in the `textarea`: [iframe src="ball" height=240 edit] ``` diff --git a/2-ui/4-forms-controls/1-form-elements/article.md b/2-ui/4-forms-controls/1-form-elements/article.md index f22518d9d..7bc87a0f0 100644 --- a/2-ui/4-forms-controls/1-form-elements/article.md +++ b/2-ui/4-forms-controls/1-form-elements/article.md @@ -244,7 +244,7 @@ This syntax is optional. We can use `document.createElement('option')` and set a - `defaultSelected` -- if `true`, then `selected` HTML-attribute is created, - `selected` -- if `true`, then the option is selected. -The difference between `defaultSelected` and `selected` is that `defaultSelected` sets the HTML-attribute (that we can get using `option.getAttribute('selected')`, while `selected` sets whether the option is selected or not. +The difference between `defaultSelected` and `selected` is that `defaultSelected` sets the HTML-attribute (that we can get using `option.getAttribute('selected')`), while `selected` sets whether the option is selected or not. In practice, one should usually set _both_ values to `true` or `false`. (Or, simply omit them; both default to `false`.) diff --git a/2-ui/4-forms-controls/3-events-change-input/article.md b/2-ui/4-forms-controls/3-events-change-input/article.md index 097217f52..480197ae5 100644 --- a/2-ui/4-forms-controls/3-events-change-input/article.md +++ b/2-ui/4-forms-controls/3-events-change-input/article.md @@ -95,7 +95,7 @@ The clipboard is a "global" OS-level thing. A user may switch between various ap So most browsers allow seamless read/write access to the clipboard only in the scope of certain user actions, such as copying/pasting etc. -It's forbidden to generate "custom" clipboard events with `dispatchEvent` in all browsers except Firefox. And even if we manage to dispatch such event, the specification clearly states that such "syntetic" events must not provide access to the clipboard. +It's forbidden to generate "custom" clipboard events with `dispatchEvent` in all browsers except Firefox. And even if we manage to dispatch such event, the specification clearly states that such "synthetic" events must not provide access to the clipboard. Even if someone decides to save `event.clipboardData` in an event handler, and then access it later -- it won't work. diff --git a/2-ui/99-ui-misc/02-selection-range/article.md b/2-ui/99-ui-misc/02-selection-range/article.md index 819bcba29..09a20bc67 100644 --- a/2-ui/99-ui-misc/02-selection-range/article.md +++ b/2-ui/99-ui-misc/02-selection-range/article.md @@ -354,7 +354,7 @@ The main selection properties are: ```smart header="Selection end/start vs Range" -There's an important differences of a selection anchor/focus compared with a `Range` start/end. +There's an important difference between a selection anchor/focus compared with a `Range` start/end. As we know, `Range` objects always have their start before the end. diff --git a/2-ui/99-ui-misc/03-event-loop/article.md b/2-ui/99-ui-misc/03-event-loop/article.md index 3ea0c2c57..f33188491 100644 --- a/2-ui/99-ui-misc/03-event-loop/article.md +++ b/2-ui/99-ui-misc/03-event-loop/article.md @@ -17,7 +17,7 @@ The general algorithm of the engine: - execute them, starting with the oldest task. 2. Sleep until a task appears, then go to 1. -That's a formalization for what we see when browsing a page. The JavaScript engine does nothing most of the time, it only runs if a script/handler/event activates. +That's a formalization of what we see when browsing a page. The JavaScript engine does nothing most of the time, it only runs if a script/handler/event activates. Examples of tasks: @@ -30,19 +30,19 @@ Tasks are set -- the engine handles them -- then waits for more tasks (while sle It may happen that a task comes while the engine is busy, then it's enqueued. -The tasks form a queue, so-called "macrotask queue" (v8 term): +The tasks form a queue, the so-called "macrotask queue" ([v8](https://v8.dev/) term): ![](eventLoop.svg) -For instance, while the engine is busy executing a `script`, a user may move their mouse causing `mousemove`, and `setTimeout` may be due and so on, these tasks form a queue, as illustrated on the picture above. +For instance, while the engine is busy executing a `script`, a user may move their mouse causing `mousemove`, and `setTimeout` may be due and so on, these tasks form a queue, as illustrated in the picture above. -Tasks from the queue are processed on "first come – first served" basis. When the engine browser is done with the `script`, it handles `mousemove` event, then `setTimeout` handler, and so on. +Tasks from the queue are processed on a "first come – first served" basis. When the engine browser is done with the `script`, it handles `mousemove` event, then `setTimeout` handler, and so on. So far, quite simple, right? Two more details: 1. Rendering never happens while the engine executes a task. It doesn't matter if the task takes a long time. Changes to the DOM are painted only after the task is complete. -2. If a task takes too long, the browser can't do other tasks, such as processing user events. So after a time, it raises an alert like "Page Unresponsive", suggesting killing the task with the whole page. That happens when there are a lot of complex calculations or a programming error leading to an infinite loop. +2. If a task takes too long, the browser can't do other tasks, such as processing user events. So after some time, it raises an alert like "Page Unresponsive", suggesting killing the task with the whole page. That happens when there are a lot of complex calculations or a programming error leading to an infinite loop. That was the theory. Now let's see how we can apply that knowledge. @@ -54,7 +54,7 @@ For example, syntax-highlighting (used to colorize code examples on this page) i While the engine is busy with syntax highlighting, it can't do other DOM-related stuff, process user events, etc. It may even cause the browser to "hiccup" or even "hang" for a bit, which is unacceptable. -We can avoid problems by splitting the big task into pieces. Highlight first 100 lines, then schedule `setTimeout` (with zero-delay) for the next 100 lines, and so on. +We can avoid problems by splitting the big task into pieces. Highlight the first 100 lines, then schedule `setTimeout` (with zero-delay) for the next 100 lines, and so on. To demonstrate this approach, for the sake of simplicity, instead of text-highlighting, let's take a function that counts from `1` to `1000000000`. diff --git a/6-data-storage/01-cookie/article.md b/6-data-storage/01-cookie/article.md index 01c0e1fee..1b9e93414 100644 --- a/6-data-storage/01-cookie/article.md +++ b/6-data-storage/01-cookie/article.md @@ -2,17 +2,17 @@ Cookies are small strings of data that are stored directly in the browser. They are a part of the HTTP protocol, defined by the [RFC 6265](https://tools.ietf.org/html/rfc6265) specification. -Cookies are usually set by a web-server using the response `Set-Cookie` HTTP-header. Then, the browser automatically adds them to (almost) every request to the same domain using the `Cookie` HTTP-header. +Cookies are usually set by a web server using the response `Set-Cookie` HTTP header. Then, the browser automatically adds them to (almost) every request to the same domain using the `Cookie` HTTP header. One of the most widespread use cases is authentication: -1. Upon sign in, the server uses the `Set-Cookie` HTTP-header in the response to set a cookie with a unique "session identifier". -2. Next time when the request is sent to the same domain, the browser sends the cookie over the net using the `Cookie` HTTP-header. +1. Upon sign-in, the server uses the `Set-Cookie` HTTP header in the response to set a cookie with a unique "session identifier". +2. Next time the request is sent to the same domain, the browser sends the cookie over the net using the `Cookie` HTTP header. 3. So the server knows who made the request. We can also access cookies from the browser, using `document.cookie` property. -There are many tricky things about cookies and their options. In this chapter we'll cover them in detail. +There are many tricky things about cookies and their attributes. In this chapter, we'll cover them in detail. ## Reading from document.cookie @@ -31,17 +31,17 @@ alert( document.cookie ); // cookie1=value1; cookie2=value2;... ``` -The value of `document.cookie` consists of `name=value` pairs, delimited by `; `. Each one is a separate cookie. +The value of `document.cookie` consists of `name=value` pairs, delimited by `; `. Each one is a separate cookie. -To find a particular cookie, we can split `document.cookie` by `; `, and then find the right name. We can use either a regular expression or array functions to do that. +To find a particular cookie, we can split `document.cookie` by `; `, and then find the right name. We can use either a regular expression or array functions to do that. -We leave it as an exercise for the reader. Also, at the end of the chapter you'll find helper functions to manipulate cookies. +We leave it as an exercise for the reader. Also, at the end of the chapter, you'll find helper functions to manipulate cookies. ## Writing to document.cookie We can write to `document.cookie`. But it's not a data property, it's an [accessor (getter/setter)](info:property-accessors). An assignment to it is treated specially. -**A write operation to `document.cookie` updates only cookies mentioned in it, but doesn't touch other cookies.** +**A write operation to `document.cookie` updates only the cookie mentioned in it and doesn't touch other cookies.** For instance, this call sets a cookie with the name `user` and value `John`: @@ -50,12 +50,12 @@ document.cookie = "user=John"; // update only cookie named 'user' alert(document.cookie); // show all cookies ``` -If you run it, then probably you'll see multiple cookies. That's because the `document.cookie=` operation does not overwrite all cookies. It only sets the mentioned cookie `user`. +If you run it, you will likely see multiple cookies. That's because the `document.cookie=` operation does not overwrite all cookies. It only sets the mentioned cookie `user`. Technically, name and value can have any characters. To keep the valid formatting, they should be escaped using a built-in `encodeURIComponent` function: ```js run -// special characters (spaces), need encoding +// special characters (spaces) need encoding let name = "my name"; let value = "John Smith" @@ -67,29 +67,20 @@ alert(document.cookie); // ...; my%20name=John%20Smith ```warn header="Limitations" -There are few limitations: +There are a few limitations: +- You can only set/update a single cookie at a time using `document.cookie`. - The `name=value` pair, after `encodeURIComponent`, should not exceed 4KB. So we can't store anything huge in a cookie. - The total number of cookies per domain is limited to around 20+, the exact limit depends on the browser. ``` -Cookies have several options, many of them are important and should be set. +Cookies have several attributes, many of which are important and should be set. -The options are listed after `key=value`, delimited by `;`, like this: +The attributes are listed after `key=value`, delimited by `;`, like this: ```js run document.cookie = "user=John; path=/; expires=Tue, 19 Jan 2038 03:14:07 GMT" ``` -## path - -- **`path=/mypath`** - -The url path prefix must be absolute. It makes the cookie accessible for pages under that path. By default, it's the current path. - -If a cookie is set with `path=/admin`, it's visible at pages `/admin` and `/admin/something`, but not at `/home` or `/adminpage`. - -Usually, we should set `path` to the root: `path=/` to make the cookie accessible from all website pages. - ## domain - **`domain=site.com`** @@ -102,7 +93,7 @@ It's a safety restriction, to allow us to store sensitive data in cookies that s By default, a cookie is accessible only at the domain that set it. -Please note, by default a cookie is also not shared to a subdomain as well, such as `forum.site.com`. +Please note, by default, a cookie is not shared with a subdomain, such as `forum.site.com`. ```js // if we set a cookie at site.com website... @@ -114,7 +105,7 @@ alert(document.cookie); // no user ...But this can be changed. If we'd like to allow subdomains like `forum.site.com` to get a cookie set at `site.com`, that's possible. -For that to happen, when setting a cookie at `site.com`, we should explicitly set the `domain` option to the root domain: `domain=site.com`. Then all subdomains will see such cookie. +For that to happen, when setting a cookie at `site.com`, we should explicitly set the `domain` attribute to the root domain: `domain=site.com`. Then all subdomains will see such a cookie. For example: @@ -129,19 +120,31 @@ document.cookie = "user=John; *!*domain=site.com*/!*" alert(document.cookie); // has cookie user=John ``` -For historical reasons, `domain=.site.com` (with a dot before `site.com`) also works the same way, allowing access to the cookie from subdomains. That's an old notation and should be used if we need to support very old browsers. +```warn header="Legacy syntax" +Historically, `domain=.site.com` (with a dot before `site.com`) used to work the same way, allowing access to the cookie from subdomains. Leading dots in domain names are now ignored, but some browsers may decline to set the cookie containing such dots. +``` + +To summarize, the `domain` attribute allows to make a cookie accessible at subdomains. + +## path + +- **`path=/mypath`** + +The URL path prefix must be absolute. It makes the cookie accessible for pages under that path. By default, it's the current path. + +If a cookie is set with `path=/admin`, it's visible on pages `/admin` and `/admin/something`, but not at `/home`, `/home/admin` or `/`. -To summarize, the `domain` option allows to make a cookie accessible at subdomains. +Usually, we should set `path` to the root: `path=/` to make the cookie accessible from all website pages. If this attribute is not set the default is calculated using [this method](https://developer.mozilla.org/en-US/docs/Web/HTTP/Cookies#path_default_value). ## expires, max-age -By default, if a cookie doesn't have one of these options, it disappears when the browser is closed. Such cookies are called "session cookies" +By default, if a cookie doesn't have one of these attributes, it disappears when the browser/tab is closed. Such cookies are called "session cookies" -To let cookies survive a browser close, we can set either the `expires` or `max-age` option. +To let cookies survive a browser close, we can set either the `expires` or `max-age` attribute. `max-Age` has precedence if both are set. - **`expires=Tue, 19 Jan 2038 03:14:07 GMT`** -The cookie expiration date defines the time, when the browser will automatically delete it. +The cookie expiration date defines the time when the browser will automatically delete it (according to the browser's time zone). The date must be exactly in this format, in the GMT timezone. We can use `date.toUTCString` to get it. For instance, we can set the cookie to expire in 1 day: @@ -178,7 +181,7 @@ The cookie should be transferred only over HTTPS. That is, cookies are domain-based, they do not distinguish between the protocols. -With this option, if a cookie is set by `https://site.com`, then it doesn't appear when the same site is accessed by HTTP, as `http://site.com`. So if a cookie has sensitive content that should never be sent over unencrypted HTTP, the `secure` flag is the right thing. +With this attribute, if a cookie is set by `https://site.com`, then it doesn't appear when the same site is accessed by HTTP, as `http://site.com`. So if a cookie has sensitive content that should never be sent over unencrypted HTTP, the `secure` flag is the right thing. ```js // assuming we're on https:// now @@ -188,49 +191,49 @@ document.cookie = "user=John; secure"; ## samesite -That's another security attribute `samesite`. It's designed to protect from so-called XSRF (cross-site request forgery) attacks. +This is another security attribute `samesite`. It's designed to protect from so-called XSRF (cross-site request forgery) attacks. To understand how it works and when it's useful, let's take a look at XSRF attacks. ### XSRF attack -Imagine, you are logged into the site `bank.com`. That is: you have an authentication cookie from that site. Your browser sends it to `bank.com` with every request, so that it recognizes you and performs all sensitive financial operations. +Imagine, you are logged into the site `bank.com`. That is: you have an authentication cookie from that site. Your browser sends it to `bank.com` with every request so that it recognizes you and performs all sensitive financial operations. Now, while browsing the web in another window, you accidentally come to another site `evil.com`. That site has JavaScript code that submits a form `
` to `bank.com` with fields that initiate a transaction to the hacker's account. -The browser sends cookies every time you visit the site `bank.com`, even if the form was submitted from `evil.com`. So the bank recognizes you and actually performs the payment. +The browser sends cookies every time you visit the site `bank.com`, even if the form was submitted from `evil.com`. So the bank recognizes you and performs the payment. ![](cookie-xsrf.svg) -That's a so-called "Cross-Site Request Forgery" (in short, XSRF) attack. +This is a so-called "Cross-Site Request Forgery" (in short, XSRF) attack. -Real banks are protected from it of course. All forms generated by `bank.com` have a special field, a so-called "XSRF protection token", that an evil page can't generate or extract from a remote page. It can submit a form there, but can't get the data back. The site `bank.com` checks for such token in every form it receives. +Real banks are protected from it of course. All forms generated by `bank.com` have a special field, a so-called "XSRF protection token", that an evil page can't generate or extract from a remote page. It can submit a form there, but can't get the data back. The site `bank.com` checks for such a token in every form it receives. Such a protection takes time to implement though. We need to ensure that every form has the required token field, and we must also check all requests. -### Enter cookie samesite option +### Use cookie samesite attribute -The cookie `samesite` option provides another way to protect from such attacks, that (in theory) should not require "xsrf protection tokens". +The cookie `samesite` attribute provides another way to protect from such attacks, that (in theory) should not require "xsrf protection tokens". It has two possible values: -- **`samesite=strict` (same as `samesite` without value)** +- **`samesite=strict`** A cookie with `samesite=strict` is never sent if the user comes from outside the same site. -In other words, whether a user follows a link from their mail or submits a form from `evil.com`, or does any operation that originates from another domain, the cookie is not sent. +In other words, whether a user follows a link from their email, submits a form from `evil.com`, or does any operation that originates from another domain, the cookie is not sent. -If authentication cookies have the `samesite` option, then a XSRF attack has no chances to succeed, because a submission from `evil.com` comes without cookies. So `bank.com` will not recognize the user and will not proceed with the payment. +If authentication cookies have the `samesite=strict` attribute, then an XSRF attack has no chance of succeeding, because a submission from `evil.com` comes without cookies. So `bank.com` will not recognize the user and will not proceed with the payment. -The protection is quite reliable. Only operations that come from `bank.com` will send the `samesite` cookie, e.g. a form submission from another page at `bank.com`. +The protection is quite reliable. Only operations that come from `bank.com` will send the `samesite=strict` cookie, e.g. a form submission from another page at `bank.com`. Although, there's a small inconvenience. -When a user follows a legitimate link to `bank.com`, like from their own notes, they'll be surprised that `bank.com` does not recognize them. Indeed, `samesite=strict` cookies are not sent in that case. +When a user follows a legitimate link to `bank.com`, like from their notes, they'll be surprised that `bank.com` does not recognize them. Indeed, `samesite=strict` cookies are not sent in that case. -We could work around that by using two cookies: one for "general recognition", only for the purposes of saying: "Hello, John", and the other one for data-changing operations with `samesite=strict`. Then, a person coming from outside of the site will see a welcome, but payments must be initiated from the bank's website, for the second cookie to be sent. +We could work around that by using two cookies: one for "general recognition", only to say: "Hello, John", and the other one for data-changing operations with `samesite=strict`. Then, a person coming from outside of the site will see a welcome, but payments must be initiated from the bank's website, for the second cookie to be sent. -- **`samesite=lax`** +- **`samesite=lax` (same as `samesite` without value)** A more relaxed approach that also protects from XSRF and doesn't break the user experience. @@ -239,40 +242,40 @@ Lax mode, just like `strict`, forbids the browser to send cookies when coming fr A `samesite=lax` cookie is sent if both of these conditions are true: 1. The HTTP method is "safe" (e.g. GET, but not POST). - The full list of safe HTTP methods is in the [RFC7231 specification](https://tools.ietf.org/html/rfc7231). Basically, these are the methods that should be used for reading, but not writing the data. They must not perform any data-changing operations. Following a link is always GET, the safe method. + The full list of safe HTTP methods is in the [RFC7231 specification](https://tools.ietf.org/html/rfc7231#section-4.2.1). These are the methods that should be used for reading, but not writing the data. They must not perform any data-changing operations. Following a link is always GET, the safe method. 2. The operation performs a top-level navigation (changes URL in the browser address bar). - That's usually true, but if the navigation is performed in an `