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| 1 | +--- |
| 2 | +title: it-drugs - Plant Types |
| 3 | +description: A list of all default plant types that can be used in the script. |
| 4 | +--- |
| 5 | + |
| 6 | +import { Callout } from '@components/Callout' |
| 7 | + |
| 8 | +### Plant Types |
| 9 | +<Callout type="warning"> |
| 10 | +This list is for the new version of it-drugs (1.3.0) and may not work with older versions of the script. |
| 11 | +We would recommend updating to the latest version. [How to update](https://docs.it-scripts.com/it-drugs/update) |
| 12 | +</Callout> |
| 13 | + |
| 14 | +Here you can find a list of all default plant types that are available in the script. You can use these plant types to create your own plants in the script. |
| 15 | +If you want to use a plant type, you can simply copy the name and paste it into the config below `Config.PlantTypes` to the other plant types. |
| 16 | + |
| 17 | +<Callout type="success"> |
| 18 | +Keep in mind that you can also create your own plant types. The script works with every prop that is available in the game. |
| 19 | +</Callout> |
| 20 | + |
| 21 | + |
| 22 | +#### Weed Lemon Haze |
| 23 | +```lua copy |
| 24 | + ["plantLemon"] = { |
| 25 | + [1] = {"an_weed_yellow_01_small_01b", -0.5}, -- Set to -0.5 to make the plant grow in the ground |
| 26 | + [2] = {"an_weed_yellow_med_01b", -0.5}, |
| 27 | + [3] = {"an_weed_yellow_lrg_01b", -0.5}, |
| 28 | + }, |
| 29 | +``` |
| 30 | + |
| 31 | +#### Weed Og |
| 32 | +```lua copy |
| 33 | + ["plantOg"] = { |
| 34 | + [1] = {"bkr_prop_weed_01_small_01a", -0.5}, -- Set to -0.5 to make the plant grow in the ground |
| 35 | + [2] = {"bkr_prop_weed_med_01a", -0.5}, |
| 36 | + [3] = {"bkr_prop_weed_lrg_01a", -0.5}, |
| 37 | + }, |
| 38 | +``` |
| 39 | + |
| 40 | +#### Weed Purple Haze |
| 41 | +```lua copy |
| 42 | + ["plantPurple"] = { |
| 43 | + [1] = {"an_weed_purple_01_small_01b", -0.5}, |
| 44 | + [2] = {"an_weed_purple_med_01b",-0.5}, |
| 45 | + [3] = {"an_weed_purple_lrg_01b", -0.5}, |
| 46 | + }, |
| 47 | +``` |
| 48 | + |
| 49 | +#### Weed White Widow |
| 50 | +```lua copy |
| 51 | + ["plantWhite"] = { |
| 52 | + [1] = {"an_weed_white_01_small_01b", -0.5}, |
| 53 | + [2] = {"an_weed_white_med_01b",-0.5}, |
| 54 | + [3] = {"an_weed_white_lrg_01b", -0.5}, |
| 55 | + }, |
| 56 | +``` |
| 57 | + |
| 58 | +#### Weed Blueberry |
| 59 | +```lua copy |
| 60 | + ["plantBlue"] = { |
| 61 | + [1] = {"an_weed_blue_01_small_01b", -0.5}, |
| 62 | + [2] = {"an_weed_blue_med_01b",-0.5}, |
| 63 | + [3] = {"an_weed_blue_lrg_01b", -0.5}, |
| 64 | + }, |
| 65 | +``` |
| 66 | + |
| 67 | +Thanks to [Turnpoint](https://github.com/Realturnpoint) for providing the plant types. |
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