Preventing Auto-Reconnection on NimBLE Gamepad? #882
thompson5566
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What is the best method to prevent a server (e.g., a NimBLE gamepad device) from automatically reconnecting to a previously paired device after a restart, while still allowing new devices to connect? Specifically, how can I disconnect from a device without removing the pairing, and could functions like deleteAllBonds(), deleteBond(), or deleteClient() help achieve this? Additionally, in a similar context, how might therapy at home devices handle persistent connections or automatic reconnections for better user control?
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