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Updated release date
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_posts/2019-07-10-release-0.9.6.md renamed to _posts/2019-07-12-release-0.9.6.md

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@@ -5,9 +5,9 @@ title: "CARLA 0.9.6 release"
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subtitle: "Pedestrian improvements, pedestrian AI, importing & exporting assets, snapshots, docker build and more!"
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description: "In this release, we've added many new features such as new and improved pedestrians, AI-controlled pedestrian navigation, world and actor snapshots, many bug fixes and other interesting additions."
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author: "@fdomf"
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date: 2019-07-10 12:00:00 +0002
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date: 2019-07-12 8:00:00 +0002
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image: 'img/carla.jpg'
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background: '/img/posts/2019-07-10/Bann001.jpg'
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background: '/img/posts/2019-07-12/Bann001.jpg'
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---
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We are proud to announce the new features included in **CARLA 0.9.6**!
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_Currently, it is not possible for pedestrians to automatically cross the road using the AI system, but it will be soon!_
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![pedestrian_ai](/img/posts/2019-07-10/pedestrians.gif){:class="img-fluid"}
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![pedestrian_ai](/img/posts/2019-07-12/pedestrians.gif){:class="img-fluid"}
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A new controller class has been created to manage the pedestrians (walkers) automatically.
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In addition to improving the looks of our previous citizens we are working on our future generations, boys and girls
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will populate our streets.
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![new_pedestrians](/img/posts/2019-07-10/improved_pedestrian.jpg){:class="img-fluid"}
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![new_pedestrians](/img/posts/2019-07-12/improved_pedestrian.jpg){:class="img-fluid"}
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> Figure 1. Improved pedestrian.
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![new_kids](/img/posts/2019-07-10/kids_photo.jpg){:class="img-fluid"}
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![new_kids](/img/posts/2019-07-12/kids_photo.jpg){:class="img-fluid"}
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> Figure 2. New kids.
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Last, we are working on pedestrian variations, we've planned different haircuts and clothing for each. Also, each piece
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of cloth will have different patterns and fabrics, new fashion trends and lots of styles.
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![pedestrian_cloth_variations](/img/posts/2019-07-10/cloth_variation.jpg){:class="img-fluid"}
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![pedestrian_cloth_variations](/img/posts/2019-07-12/cloth_variation.jpg){:class="img-fluid"}
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> Figure 3. Cloth variations.
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![pedestrian_skeleton](/img/posts/2019-07-10/pedestrian_cloth.jpg){:class="img-fluid"}
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![pedestrian_skeleton](/img/posts/2019-07-12/pedestrian_cloth.jpg){:class="img-fluid"}
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> Figure 4. Pedestrian cloth variations.
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## New skeleton control interface
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Now all pedestrian actors have the same standard skeleton hierarchy, the same animation clips will behave similarly
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and fit them all.
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![pedestrian_skeleton](/img/posts/2019-07-10/pedestrian_skeleton.jpg){:class="img-fluid"}
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![pedestrian_skeleton](/img/posts/2019-07-12/pedestrian_skeleton.jpg){:class="img-fluid"}
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> Figure 5. Pedestrian skeleton dance.
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We have extended the API to allow users to take control of all the parts of a walker skeleton.
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Finally, we have added a new section to our documentation. It is indeed the new python API reference, a compendium
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of all the client-side API methods.
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![python_api_reference](/img/posts/2019-07-10/python_API.png){:class="img-fluid"}
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![python_api_reference](/img/posts/2019-07-12/python_API.png){:class="img-fluid"}
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Check it out in our [documentation](https://carla.readthedocs.io/en/latest/python_api/)!
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