Skip to content

Commit 386aaba

Browse files
committed
Updated all fridges to have separated handle meshes.
1 parent 8de119d commit 386aaba

31 files changed

+4994
-74
lines changed

unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Fridge/Prefabs/Fridge_1.prefab

+165-1
Original file line numberDiff line numberDiff line change
@@ -564,6 +564,7 @@ Transform:
564564
- {fileID: 4607069721834308}
565565
- {fileID: 4748900578002698}
566566
- {fileID: 4280042431259992}
567+
- {fileID: 8681074747818400448}
567568
m_Father: {fileID: 4482738296198292}
568569
m_RootOrder: 0
569570
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -935,6 +936,7 @@ Transform:
935936
- {fileID: 4894582195617466}
936937
- {fileID: 4628446349783418}
937938
- {fileID: 4283099251405792}
939+
- {fileID: 7539350796037033548}
938940
m_Father: {fileID: 4482738296198292}
939941
m_RootOrder: 1
940942
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -2249,7 +2251,7 @@ Transform:
22492251
- {fileID: 7858110410898791099}
22502252
m_Father: {fileID: 0}
22512253
m_RootOrder: 0
2252-
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
2254+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
22532255
--- !u!54 &54335078498761288
22542256
Rigidbody:
22552257
m_ObjectHideFlags: 0
@@ -3088,6 +3090,87 @@ BoxCollider:
30883090
serializedVersion: 2
30893091
m_Size: {x: 0.96294284, y: 0.28035223, z: 0.4860062}
30903092
m_Center: {x: 0.007642744, y: -0.0042256713, z: 0.17839096}
3093+
--- !u!1 &5824321890717053833
3094+
GameObject:
3095+
m_ObjectHideFlags: 0
3096+
m_CorrespondingSourceObject: {fileID: 0}
3097+
m_PrefabInstance: {fileID: 0}
3098+
m_PrefabAsset: {fileID: 0}
3099+
serializedVersion: 6
3100+
m_Component:
3101+
- component: {fileID: 7539350796037033548}
3102+
- component: {fileID: 3562829087068844554}
3103+
- component: {fileID: 5964300963960079988}
3104+
m_Layer: 0
3105+
m_Name: fridge_maindoor_handle_a1
3106+
m_TagString: Untagged
3107+
m_Icon: {fileID: 0}
3108+
m_NavMeshLayer: 0
3109+
m_StaticEditorFlags: 0
3110+
m_IsActive: 1
3111+
--- !u!4 &7539350796037033548
3112+
Transform:
3113+
m_ObjectHideFlags: 0
3114+
m_CorrespondingSourceObject: {fileID: 0}
3115+
m_PrefabInstance: {fileID: 0}
3116+
m_PrefabAsset: {fileID: 0}
3117+
m_GameObject: {fileID: 5824321890717053833}
3118+
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
3119+
m_LocalPosition: {x: -0.905033, y: -0.008648157, z: 0.11327663}
3120+
m_LocalScale: {x: 1, y: 1, z: 1}
3121+
m_Children: []
3122+
m_Father: {fileID: 4903347923261456}
3123+
m_RootOrder: 4
3124+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
3125+
--- !u!33 &3562829087068844554
3126+
MeshFilter:
3127+
m_ObjectHideFlags: 0
3128+
m_CorrespondingSourceObject: {fileID: 0}
3129+
m_PrefabInstance: {fileID: 0}
3130+
m_PrefabAsset: {fileID: 0}
3131+
m_GameObject: {fileID: 5824321890717053833}
3132+
m_Mesh: {fileID: 8463323990642033836, guid: 14427f12143b7454ea78c2329409ff6b, type: 3}
3133+
--- !u!23 &5964300963960079988
3134+
MeshRenderer:
3135+
m_ObjectHideFlags: 0
3136+
m_CorrespondingSourceObject: {fileID: 0}
3137+
m_PrefabInstance: {fileID: 0}
3138+
m_PrefabAsset: {fileID: 0}
3139+
m_GameObject: {fileID: 5824321890717053833}
3140+
m_Enabled: 1
3141+
m_CastShadows: 1
3142+
m_ReceiveShadows: 1
3143+
m_DynamicOccludee: 1
3144+
m_MotionVectors: 1
3145+
m_LightProbeUsage: 1
3146+
m_ReflectionProbeUsage: 1
3147+
m_RayTracingMode: 2
3148+
m_RayTraceProcedural: 0
3149+
m_RenderingLayerMask: 1
3150+
m_RendererPriority: 0
3151+
m_Materials:
3152+
- {fileID: 2100000, guid: 2a3e22358a4d143b8800bf28e57612bb, type: 2}
3153+
m_StaticBatchInfo:
3154+
firstSubMesh: 0
3155+
subMeshCount: 0
3156+
m_StaticBatchRoot: {fileID: 0}
3157+
m_ProbeAnchor: {fileID: 0}
3158+
m_LightProbeVolumeOverride: {fileID: 0}
3159+
m_ScaleInLightmap: 1
3160+
m_ReceiveGI: 1
3161+
m_PreserveUVs: 0
3162+
m_IgnoreNormalsForChartDetection: 0
3163+
m_ImportantGI: 0
3164+
m_StitchLightmapSeams: 1
3165+
m_SelectedEditorRenderState: 3
3166+
m_MinimumChartSize: 4
3167+
m_AutoUVMaxDistance: 0.5
3168+
m_AutoUVMaxAngle: 89
3169+
m_LightmapParameters: {fileID: 0}
3170+
m_SortingLayerID: 0
3171+
m_SortingLayer: 0
3172+
m_SortingOrder: 0
3173+
m_AdditionalVertexStreams: {fileID: 0}
30913174
--- !u!1 &6423584287240356693
30923175
GameObject:
30933176
m_ObjectHideFlags: 0
@@ -3263,6 +3346,87 @@ BoxCollider:
32633346
serializedVersion: 2
32643347
m_Size: {x: 1, y: 0.24677247, z: 0.18736102}
32653348
m_Center: {x: 0, y: 0.20502427, z: -0.18209533}
3349+
--- !u!1 &8789957524089976452
3350+
GameObject:
3351+
m_ObjectHideFlags: 0
3352+
m_CorrespondingSourceObject: {fileID: 0}
3353+
m_PrefabInstance: {fileID: 0}
3354+
m_PrefabAsset: {fileID: 0}
3355+
serializedVersion: 6
3356+
m_Component:
3357+
- component: {fileID: 8681074747818400448}
3358+
- component: {fileID: 2790804507865099316}
3359+
- component: {fileID: 3930492124340847695}
3360+
m_Layer: 0
3361+
m_Name: fridge_freezerdoor_handle_a1
3362+
m_TagString: Untagged
3363+
m_Icon: {fileID: 0}
3364+
m_NavMeshLayer: 0
3365+
m_StaticEditorFlags: 0
3366+
m_IsActive: 1
3367+
--- !u!4 &8681074747818400448
3368+
Transform:
3369+
m_ObjectHideFlags: 0
3370+
m_CorrespondingSourceObject: {fileID: 0}
3371+
m_PrefabInstance: {fileID: 0}
3372+
m_PrefabAsset: {fileID: 0}
3373+
m_GameObject: {fileID: 8789957524089976452}
3374+
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
3375+
m_LocalPosition: {x: -0.905033, y: -0.006877899, z: 0.113277584}
3376+
m_LocalScale: {x: 1, y: 1, z: 1}
3377+
m_Children: []
3378+
m_Father: {fileID: 4390756370274404}
3379+
m_RootOrder: 4
3380+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
3381+
--- !u!33 &2790804507865099316
3382+
MeshFilter:
3383+
m_ObjectHideFlags: 0
3384+
m_CorrespondingSourceObject: {fileID: 0}
3385+
m_PrefabInstance: {fileID: 0}
3386+
m_PrefabAsset: {fileID: 0}
3387+
m_GameObject: {fileID: 8789957524089976452}
3388+
m_Mesh: {fileID: 6834747879110401291, guid: 14427f12143b7454ea78c2329409ff6b, type: 3}
3389+
--- !u!23 &3930492124340847695
3390+
MeshRenderer:
3391+
m_ObjectHideFlags: 0
3392+
m_CorrespondingSourceObject: {fileID: 0}
3393+
m_PrefabInstance: {fileID: 0}
3394+
m_PrefabAsset: {fileID: 0}
3395+
m_GameObject: {fileID: 8789957524089976452}
3396+
m_Enabled: 1
3397+
m_CastShadows: 1
3398+
m_ReceiveShadows: 1
3399+
m_DynamicOccludee: 1
3400+
m_MotionVectors: 1
3401+
m_LightProbeUsage: 1
3402+
m_ReflectionProbeUsage: 1
3403+
m_RayTracingMode: 2
3404+
m_RayTraceProcedural: 0
3405+
m_RenderingLayerMask: 1
3406+
m_RendererPriority: 0
3407+
m_Materials:
3408+
- {fileID: 2100000, guid: 2a3e22358a4d143b8800bf28e57612bb, type: 2}
3409+
m_StaticBatchInfo:
3410+
firstSubMesh: 0
3411+
subMeshCount: 0
3412+
m_StaticBatchRoot: {fileID: 0}
3413+
m_ProbeAnchor: {fileID: 0}
3414+
m_LightProbeVolumeOverride: {fileID: 0}
3415+
m_ScaleInLightmap: 1
3416+
m_ReceiveGI: 1
3417+
m_PreserveUVs: 0
3418+
m_IgnoreNormalsForChartDetection: 0
3419+
m_ImportantGI: 0
3420+
m_StitchLightmapSeams: 1
3421+
m_SelectedEditorRenderState: 3
3422+
m_MinimumChartSize: 4
3423+
m_AutoUVMaxDistance: 0.5
3424+
m_AutoUVMaxAngle: 89
3425+
m_LightmapParameters: {fileID: 0}
3426+
m_SortingLayerID: 0
3427+
m_SortingLayer: 0
3428+
m_SortingOrder: 0
3429+
m_AdditionalVertexStreams: {fileID: 0}
32663430
--- !u!1 &9103471468899148283
32673431
GameObject:
32683432
m_ObjectHideFlags: 0

unity/Assets/Physics/SimObjsPhysics/Kitchen Objects/Fridge/Prefabs/Fridge_10.prefab

+83-1
Original file line numberDiff line numberDiff line change
@@ -876,6 +876,7 @@ Transform:
876876
- {fileID: 4076681328688502}
877877
- {fileID: 4412844884030596}
878878
- {fileID: 4028029424814606}
879+
- {fileID: 3518787067392315052}
879880
m_Father: {fileID: 4122393883254478}
880881
m_RootOrder: 0
881882
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -1068,7 +1069,7 @@ Transform:
10681069
- {fileID: 13628390494801852}
10691070
m_Father: {fileID: 0}
10701071
m_RootOrder: 0
1071-
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
1072+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
10721073
--- !u!54 &54997658749967402
10731074
Rigidbody:
10741075
m_ObjectHideFlags: 0
@@ -4064,6 +4065,87 @@ BoxCollider:
40644065
serializedVersion: 2
40654066
m_Size: {x: 0.8646063, y: 0.03292586, z: 0.24469078}
40664067
m_Center: {x: 0.050149415, y: -0.0857068, z: -0.0017689706}
4068+
--- !u!1 &6771701823942141557
4069+
GameObject:
4070+
m_ObjectHideFlags: 0
4071+
m_CorrespondingSourceObject: {fileID: 0}
4072+
m_PrefabInstance: {fileID: 0}
4073+
m_PrefabAsset: {fileID: 0}
4074+
serializedVersion: 6
4075+
m_Component:
4076+
- component: {fileID: 3518787067392315052}
4077+
- component: {fileID: 7042980037658193288}
4078+
- component: {fileID: 7813501201802414344}
4079+
m_Layer: 0
4080+
m_Name: fridge_door_handle_e2
4081+
m_TagString: Untagged
4082+
m_Icon: {fileID: 0}
4083+
m_NavMeshLayer: 0
4084+
m_StaticEditorFlags: 0
4085+
m_IsActive: 1
4086+
--- !u!4 &3518787067392315052
4087+
Transform:
4088+
m_ObjectHideFlags: 0
4089+
m_CorrespondingSourceObject: {fileID: 0}
4090+
m_PrefabInstance: {fileID: 0}
4091+
m_PrefabAsset: {fileID: 0}
4092+
m_GameObject: {fileID: 6771701823942141557}
4093+
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
4094+
m_LocalPosition: {x: -0.9364909, y: 0.32126486, z: 0.1623581}
4095+
m_LocalScale: {x: 1, y: 1, z: 1}
4096+
m_Children: []
4097+
m_Father: {fileID: 4052648452045362}
4098+
m_RootOrder: 4
4099+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
4100+
--- !u!33 &7042980037658193288
4101+
MeshFilter:
4102+
m_ObjectHideFlags: 0
4103+
m_CorrespondingSourceObject: {fileID: 0}
4104+
m_PrefabInstance: {fileID: 0}
4105+
m_PrefabAsset: {fileID: 0}
4106+
m_GameObject: {fileID: 6771701823942141557}
4107+
m_Mesh: {fileID: -2044063019996135078, guid: 14427f12143b7454ea78c2329409ff6b, type: 3}
4108+
--- !u!23 &7813501201802414344
4109+
MeshRenderer:
4110+
m_ObjectHideFlags: 0
4111+
m_CorrespondingSourceObject: {fileID: 0}
4112+
m_PrefabInstance: {fileID: 0}
4113+
m_PrefabAsset: {fileID: 0}
4114+
m_GameObject: {fileID: 6771701823942141557}
4115+
m_Enabled: 1
4116+
m_CastShadows: 1
4117+
m_ReceiveShadows: 1
4118+
m_DynamicOccludee: 1
4119+
m_MotionVectors: 1
4120+
m_LightProbeUsage: 1
4121+
m_ReflectionProbeUsage: 1
4122+
m_RayTracingMode: 2
4123+
m_RayTraceProcedural: 0
4124+
m_RenderingLayerMask: 1
4125+
m_RendererPriority: 0
4126+
m_Materials:
4127+
- {fileID: 2100000, guid: 2a3e22358a4d143b8800bf28e57612bb, type: 2}
4128+
m_StaticBatchInfo:
4129+
firstSubMesh: 0
4130+
subMeshCount: 0
4131+
m_StaticBatchRoot: {fileID: 0}
4132+
m_ProbeAnchor: {fileID: 0}
4133+
m_LightProbeVolumeOverride: {fileID: 0}
4134+
m_ScaleInLightmap: 1
4135+
m_ReceiveGI: 1
4136+
m_PreserveUVs: 0
4137+
m_IgnoreNormalsForChartDetection: 0
4138+
m_ImportantGI: 0
4139+
m_StitchLightmapSeams: 1
4140+
m_SelectedEditorRenderState: 3
4141+
m_MinimumChartSize: 4
4142+
m_AutoUVMaxDistance: 0.5
4143+
m_AutoUVMaxAngle: 89
4144+
m_LightmapParameters: {fileID: 0}
4145+
m_SortingLayerID: 0
4146+
m_SortingLayer: 0
4147+
m_SortingOrder: 0
4148+
m_AdditionalVertexStreams: {fileID: 0}
40674149
--- !u!1 &6786568471636211581
40684150
GameObject:
40694151
m_ObjectHideFlags: 0

0 commit comments

Comments
 (0)