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index.js
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// Detecting Button Press
const buttons = document.querySelectorAll('.drum').length
for (let i = 0; i < buttons; i++) {
document.querySelectorAll('.drum')[i].addEventListener('click', function () {
const buttonsText = this.innerHTML; /* targets innerHTML of the button that
triggered the click event */
makeSound(buttonsText)
})
}
// Dectecting Keyboard Press
document.addEventListener('keypress', function(event){ // eventListener on entire doc.
makeSound(event.key) // key property tells which keyboard key is pressed
});
function makeSound(key) {
switch (key) {
case "w":
let tom1 = new Audio('sounds/tom-1.mp3')
tom1.play()
break;
case "a":
let tom2 = new Audio('sounds/tom-2.mp3')
tom2.play()
break;
case "s":
let tom3 = new Audio('sounds/tom-3.mp3')
tom3.play()
break;
case "d":
let tom4 = new Audio('sounds/tom-4.mp3')
tom4.play()
break;
case "j":
let snare = new Audio('sounds/snare.mp3')
snare.play()
break;
case "k":
let crash = new Audio('sounds/crash.mp3')
crash.play()
break;
case "l":
let kickbass = new Audio('sounds/kick-bass.mp3')
kickbass.play()
break;
default: alert("Pressed the wrong key");
break;
}
}