Skip to content

Commit d993fcb

Browse files
authored
Create 2017.1.0p3.txt
1 parent 9b76a14 commit d993fcb

File tree

1 file changed

+38
-0
lines changed

1 file changed

+38
-0
lines changed

2017-Patch/2017.1.0p3.txt

Lines changed: 38 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,38 @@
1+
Patch 2017.1.0p3
2+
Released: 11 August 2017
3+
4+
Fixes
5+
6+
(930987) - Animation: Fixed a regression that was preventing Math symbols from being evaluated in the Animation window's input field.
7+
(930335) - Animation: Fixed a glitch that was causing a stuttering in the Animation curve when rotating a GameObject in the Animation window.
8+
(927443) - Animation: Fixed a crash that was caused during the assignment of an incomplete AnimatorController stored in an AssetBundle.
9+
(920973) - Asset Bundles: Fixed an issue where IK float values weren't blending.
10+
(885275) - Build Pipeline: Fixed an assert and potential crash when building projects with Materials or Shader Variant Collections which reference missing shaders ie deleted.
11+
(918761) - Collab: Added softlocks to project browser in single-column mode.
12+
(923508) - Collab: Fixed update, immediately cancel, update again, crash.
13+
(694728) - Graphics: Fixed incorrect shadows appearing in the scene view when visualizing occlusion culling.
14+
(811757) - Graphics: Fixed runtime crash when modifying skinned mesh and GPU Skinning is enabled.
15+
(909148) - Graphics: Fixed "Tiled GPU perf. warning: RenderTexture color surface was not cleared/discarded doing..." in Unity when emulating OpenGL ES 2.0 or 3.0.
16+
(903537) - Graphics: Fixed lighting rendering when using multiple cameras and at least one camera renders to a RenderTexture.
17+
(909569) - Graphics: Fixed importing of single channel uint16 textures.
18+
(911910) - Graphics: Fixed an issue which after clearing occlusion data occlusion view volumes were still visible.
19+
(911654) - Graphics: Fixed a crash when instancing is enabled on specific Material.
20+
(878317) - Graphics: Fixed a rare crash caused by recursive rendering ie. Camera.Render() or Water rendering.
21+
(912603) - Graphics: Fixed sRGB flag returning false on the LDR target texture from a HDR to LDR image effect in a linear project.
22+
(913612) - Graphics: Fixed Nav Mesh Preview in Scene View being affected by lighting.
23+
(910659) - Graphics: Fixed an issue where lights did not render correctly when using a camera with a RenderTexture and non-fullscreen viewport.
24+
(910036) - Graphics: Fixed rendering issues when using a camera with a RenderTexture and non-fullscreen viewport.
25+
(920547) - Graphics: Fixed memory leak in Texture2DArray and CubeMapArrayTexture.
26+
(919058) - IL2CPP: Fixed a crash in QueryComponentByType when animation was used with engine code stripping enabled and there was no Sprite Renderer component in any scene in the build.
27+
(916064) - Mono: Restored the "Use micro mscorlib" stripping option for Android.
28+
(927637) - Physics: Fixed an issue where ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse were always zero when accessing via callbacks.
29+
(908903) - Shaders: Vulkan - fixed a rare incorrect shader generation on expressions with write masks.
30+
(923506) - Timeline: Fixed View Settings in Timeline getting reset when going into Play Mode.
31+
(926701) - Timeline: Fixed inconsistencies in root motion position between Editor and Player.
32+
(911008) - UWP: Fixed the issue where locking the mouse in UWP player would cause wrong values returned from Input.GetAxis() on the next Update.
33+
(929988) - WebGL: Fixed compilation crashing with node on windows 7 64 bits.
34+
(934502) - WWW: Return null from WWW.error if there's no error, now. This was causing issues in Android when attempting to display information fetched from Facebook.
35+
(923806) - XR: Fixed an issue where stereo Convergence setting had no actual impact.
36+
(918634) - XR: Added VRUsage parameter to GetTemporary(). This fixes an issue with blitting to a temporary renderTexture.
37+
38+
Revision: 0f0686ba7d25

0 commit comments

Comments
 (0)