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| 1 | +Android Changes from Pre-Release Version |
| 2 | + |
| 3 | + Native Activity does not support screen orientation changes during runtime. |
| 4 | + |
| 5 | + Remote refuses to connect to the Editor once the device was disconnected. |
| 6 | + |
| 7 | + Improvement performance of audio handling (mixing) on Tegra based devices. |
| 8 | + |
| 9 | + On-screen keyboard has been completely re-written to support NativeActivity, and handle .hideInput=true;. |
| 10 | + |
| 11 | + Editor detects minimum OS / API version before trying to launch the application. |
| 12 | + |
| 13 | + AndroidJavaObject et al as proper documentation. |
| 14 | + |
| 15 | + Added documentation of the AndroidInput class. |
| 16 | + |
| 17 | + Added correct mapping of CIRCLE button on Xperia Play; must use latest firmware on the device. |
| 18 | + |
| 19 | + Deprecated WWW.oggVorbis property. |
| 20 | + |
| 21 | + Remote: Fixed crash in editor caused by editor side of Android Remote. |
| 22 | + |
| 23 | + Fixed broken detection code for Android SDK API-10 (and API-11). |
| 24 | + |
| 25 | + Fixed problems with threading and finalizers in AndroidJNI et al. |
| 26 | + |
| 27 | + Performance improvements of animation skinning on Tegra based devices. |
| 28 | + |
| 29 | + Support for NativeActivity / SonyEricsson Xperia Play. |
| 30 | + |
| 31 | + Added support for Screen.SetResolution. |
| 32 | + |
| 33 | + Fully dynamic linkage to Mono; Mono is now available from plugins etc. |
| 34 | + |
| 35 | + AndroidManifest.xml attribute minSdkVersion exposed under Player Settings / Other Settings. |
| 36 | + |
| 37 | + Fixed exception when using AndroidJavaObject.Get(). |
| 38 | + |
| 39 | + Fixed occasional rendering issues on some Qualcomm based devices (e.g. HTC Vision). |
| 40 | + |
| 41 | + Fixed various network issues (local IP, ping, HavePublicAddress etc). |
| 42 | + |
| 43 | + Fixed various touch input related issues (Input.multiTouchEnabled, virtual touches, stale touch IDs). |
| 44 | + |
| 45 | + Added the Windows registry keys for the JDK lookup on x64 machines. |
| 46 | + |
| 47 | +Other Changes |
| 48 | + |
| 49 | + iPhone and Android Remote is enabled for Unity free license. |
| 50 | + |
| 51 | + Fixed case 392244: Incorrect handling of tall mode of Game View in Android Remote. |
| 52 | + |
| 53 | + Fixed case 388824: Android Remote flickering. |
| 54 | + |
| 55 | + Fixed case 388828: Android Remote crashes due to buffer overflow. |
| 56 | + |
| 57 | + Fixed case 392869: With Build&Run only remove previous installation when update is not possible (otherwise keep PlayerPrefs etc). |
| 58 | + |
| 59 | + Fixed case 392194: Fixed AndroidJNI lookup of inner (nested) classes. |
| 60 | + |
| 61 | + Fixed case 392099: Touch data reset when resuming application ; fixes stale touches after pause. |
| 62 | + |
| 63 | + Fixed case 392922: Fixed problems when using AndroidJNI and Assembly Stripping. |
| 64 | + |
| 65 | + Fixed case 392847: Flickering rendering problem (mostly seen on GUI elements) or things not being rendered at all. |
| 66 | + |
| 67 | + Fixed case 392831: Input.GetMouseButtonDown(0) and TouchPhase.Began being out of sync. |
| 68 | + |
| 69 | + Fixed case 391064: Changed the message presented to Samsung users when the firmware is outdated. |
| 70 | + |
| 71 | + Fixed case 391739: Text input is now available in NativeActivity mode. |
| 72 | + |
| 73 | + iOS: Fixed VAO cleanup (case 392221: memory leak when using GUI.Label). |
| 74 | + |
| 75 | + iOS: Fixed MSAA+discard support: discard read buffer, not draw; discard stencil too. |
| 76 | + |
| 77 | + Graphics: Improved performance of fixed-function emulation under GLES2.0. |
| 78 | + |
| 79 | + Audio: Correct audio CPU usage displayed in the Profiler. |
| 80 | + |
| 81 | + Audio: Fixed WWW.audioClip (wait for the entire clip to download). |
| 82 | + |
| 83 | + Fixed case 377132: Fixed rare audio bug where one shots are looping. |
| 84 | + |
| 85 | + Fixed case 391171: Better handling of orthographic scene view camera. |
| 86 | + |
| 87 | + Fixed case 383402: Fixed continued bouncing OS X Dock icon when using modal progress bars. |
| 88 | + |
| 89 | + Fixed case 391471: Fixed editor error messages on Windows with some RenderTexture configurations. |
| 90 | + |
| 91 | + Network: Fixed error when reading 32 bit network view IDs size. |
| 92 | + |
| 93 | + Remote: Proper icons for the Android Remote. |
| 94 | + |
| 95 | + Fixed case 388502: AnimationEvents trigger twice when the event pauses animation then starts it again from coroutine. |
| 96 | + |
| 97 | + Fixed case 391106: Font security warnings showing up. |
| 98 | + |
| 99 | + Fixed case 390822: Add implementation for IsDirectoryCreated on iOS. |
| 100 | + |
| 101 | + Fixed case 388828: Various crash fixes for Android Remote. |
| 102 | + |
| 103 | + Fixed case 373197: iPhone Remote prints excessively to the editor console. |
| 104 | + |
| 105 | + Fixed case 388824: Unity Remote white-flickers if you reconnect it to the editor. |
| 106 | + |
| 107 | + Fixed case 389248: Unity Remote refuses to connect to the Editor once the device was disconnected. |
| 108 | + |
| 109 | + iOS: Xcode 4 is now recognized as proper build tool. |
| 110 | + |
| 111 | + iOS: Added soft debugger support. |
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