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if (visible()) m_app->setMouseInputMode(FPSciApp::MouseInputMode::MOUSE_CURSOR); // If the window is visible always set cursor mode
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elseif (isNull(m_app->dialog)) m_app->setMouseInputMode(FPSciApp::MouseInputMode::MOUSE_FPM); // Only revert to FPM mode if the window isn't visible and a dialog isn't present
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