how to ordered boundary points #4624
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ParvGuptaSpCT
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Hello! You are probably looking for this function: MeshLib/source/MRMesh/MRRegionBoundary.h Lines 21 to 25 in 2d018ec You can use |
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Hello devs!
Does MeshLib provide a way to reorganize the boundary points?
I have a mesh with an open boundary, and I extracted the mesh's boundary vertices. I want to make a tube around the boundary using a few equidistant points on the boundary, however the boundary points are in a random order. Is there a way to determine the proper sequence of the boundary points?
PS: my mesh is a segmented mesh.
Thanks
Parv
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