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Update to 2020.2.0b11
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Logs/Packages-Update.log

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@@ -66,3 +66,13 @@ The following packages were updated:
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com.unity.ide.rider from version 1.2.1 to 2.0.7
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com.unity.ide.vscode from version 1.2.1 to 1.2.2
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com.unity.test-framework from version 1.1.14 to 1.1.16
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=== Fri Nov 13 18:03:16 2020
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Packages were changed.
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Update Mode: updateDependencies
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The following packages were updated:
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com.unity.ide.visualstudio from version 2.0.2 to 2.0.3
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com.unity.ide.vscode from version 1.2.2 to 1.2.3
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com.unity.test-framework from version 1.1.16 to 1.1.18

Packages/manifest.json

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"dependencies": {
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"com.unity.collab-proxy": "1.3.9",
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"com.unity.ide.rider": "2.0.7",
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"com.unity.ide.visualstudio": "2.0.2",
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"com.unity.ide.vscode": "1.2.2",
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"com.unity.test-framework": "1.1.16",
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"com.unity.ide.visualstudio": "2.0.3",
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"com.unity.ide.vscode": "1.2.3",
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"com.unity.test-framework": "1.1.18",
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"com.unity.textmeshpro": "3.0.1",
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"com.unity.ugui": "1.0.0",
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"com.unity.modules.androidjni": "1.0.0",

Packages/packages-lock.json

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"url": "https://packages.unity.com"
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},
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"com.unity.ide.visualstudio": {
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"version": "2.0.2",
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"version": "2.0.3",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.ide.vscode": {
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"version": "1.2.2",
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"version": "1.2.3",
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"depth": 0,
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"source": "registry",
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"version": "1.1.16",
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"version": "1.1.18",
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"depth": 0,
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"source": "registry",
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"dependencies": {

ProjectSettings/ProjectSettings.asset

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templateDefaultScene: Assets/Scenes/SampleScene.unity
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ProjectSettings/ProjectVersion.txt

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m_EditorVersion: 2020.2.0b7
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m_EditorVersionWithRevision: 2020.2.0b7 (1b1252580c64)
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m_EditorVersion: 2020.2.0b11
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m_EditorVersionWithRevision: 2020.2.0b11 (c499c2bf2e80)

README.md

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2018.2.3f1 | 2.97 MB (3,121,037 bytes) | https://deml.io/experiments/unity-webgl/2018.2.3f1/
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2019.3.0f6 | 3.28 MB (3,448,034 bytes) | https://deml.io/experiments/unity-webgl/2019.3.0f6/
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2020.0.1f1 | 2.86 MB (3,007,240 bytes) | https://deml.io/experiments/unity-webgl/2020.1.0f1/
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2020.2.0b11 | 2.85 MB (2,993,598 bytes) | https://deml.io/experiments/unity-webgl/2020.2.0b11/
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## Platforms
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* The server is configured to support wasm streaming and brotli compression, see [.htaccess 2020](./Configuration/2020/.htaccess) [.htaccess 2019](./Configuration/2019/.htaccess)
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* In order to get rid of the warning on iOS it is removed in a post process build step ([File](./Assets/Scripts/Editor/RemoveMobileSupportWarningWebBuild.cs))
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* You might need to reload the page on iOS when running the first time
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* This is a very small example. When building larger WebGL applications, you might run into problems with memory or compile errors. I recommend to build from the start and very often, to catch the changes that create those problems.
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* If you want to have the smallest file size possible, take a look at [Project Tiny](https://forum.unity.com/forums/project-tiny.151/) or web-specific libraries like [Three.js](https://threejs.org/).
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For further information check out the [forum-thread](https://forum.unity.com/threads/webgl-builds-for-mobile.545877/).

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