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Enka.Network API - Genshin Impact

Table of Content

Data Structure

Name Description
playerInfo Profile Info
avatarInfoList List of detailed information for every character from showcase

playerInfo

For basic data of characters by ID, go to store/characters.json.
For any additional info, check the Characters Data.

Name Description
nickname Player Nickname
signature Profile Signature
worldLevel Player World Level
namecardId Profile Namecard ID
finishAchievementNum Number of Completed Achievements
towerFloorIndex Abyss Floor
towerLevelIndex Abyss Floor's Chamber
showAvatarInfoList List of Character IDs and Levels
showNameCardIdList List of Namecard IDs
profilePicture.avatarId Character ID of Profile Picture

showAvatarInfoList

Name Description
avatarId Character ID
level Character Level
costumeId ID of character's skin. Check "Costumes" in store/characters.json

avatarInfoList

For basic data of characters by ID, go to store/characters.json.
For any additional info, check the Characters Data.

Name Description
avatarID Character ID
talentIdList List of Constellation IDs
There is no data if 0 Constellation
propMap Character Info Properties List
fightPropMap -> {id: value} Map of Character's Combat Properties.
Check the Definitions for IDs
skillDepotId Character Skill Set ID
Skills Data -> "id"
inherentProudSkillList List of Unlocked Skill Ids
Skills Data -> "inherentProudSkillOpens"
skillLevelMap -> {skill_id: level} Map of Skill Levels
Skills Data -> "inherentProudSkillOpens"
equipList List of Equipments: Weapon, Ariftacts
fetterInfo.expLevel Character Friendship Level

propMap

Name Description
type ID of Property Type, Check the Definitions for IDs
ival Ignore it
val Value of Property

equipList

Name Description
itemId Equipment ID
Artifacts Data -> "id"
Weapons Data -> "id"
weapon [Weapon Only] Weapon Base Info
reliquary [Artifact Only] Artifact Base Info
flat Detailed Info of Equipment

weapon

For any additional info about weapons, check the Weapons Data

Name Description
level Weapon Level
promoteLevel Weapon Ascension Level
affixMap Weapon Refinement Level [0-4]

reliquary

For any additional info about artifacts, check the Artifacts Data

Name Description
level Artifact Level [1-21]
mainPropId Artifact Main Stat ID
MainProps Data
appendPropIdList List of IDs of the artifact substats
AppendProp Data

flat

Name Description
nameTextHashMap Hash for Equipment Name
Check Localizations
setNameTextHashMap [Artifact Only] Hash for Artifact Set Name
Check Localizations
rankLevel Rarity Level of Equipment
reliquaryMainstat [Artifact Only] Artifact Main Stat
reliquarySubstats [Artifact Only] List of Artifact Substats
weaponStats [Weapon Only] List of Weapon Stat: Base ATK, Substat
itemType Equipment Type: Weapon or Artifact
icon Equipment Icon Name
Icon name usage
equipType [Artifact Only] Artifact Type

reliquaryMainstat, reliquarySubstats, weaponStats

Name Description
mainPropId / appendPropID Equipment Append Property Name. Check the Definitions for Names
propValue Property Value

Definitions

Prop

Type Description
1001 XP
1002 Ascension
4001 Level

FightProp

Type Description
1 Base HP
2 HP
3 HP%
4 Base ATK
5 ATK
6 ATK%
7 Base DEF
8 DEF
9 DEF%
10 Base SPD
11 SPD%
20 CRIT Rate
22 CRIT DMG
23 Energy Recharge
26 Healing Bonus
27 Incoming Healing Bonus
28 Elemental Mastery
29 Physical RES
30 Physical DMG Bonus
40 Pyro DMG Bonus
41 Electro DMG Bonus
42 Hydro DMG Bonus
43 Dendro DMG Bonus
44 Anemo DMG Bonus
45 Geo DMG Bonus
46 Cryo DMG Bonus
50 Pyro RES
51 Electro RES
52 Hydro RES
53 Dendro RES
54 Anemo RES
55 Geo RES
56 Cryo RES
70 Pyro Energy Cost
71 Electro Energy Cost
72 Hydro Energy Cost
73 Dendro Energy Cost
74 Anemo Energy Cost
75 Cryo Energy Cost
76 Geo Energy Cost
77 Maximum Special Energy
78 Special Energy Cost
80 Cooldown reduction
81 Shield Strength
1000 Current Pyro Energy
1001 Current Electro Energy
1002 Current Hydro Energy
1003 Current Dendro Energy
1004 Current Anemo Energy
1005 Current Cryo Energy
1006 Current Geo Energy
1007 Current Special Energy
1010 Current HP
2000 Max HP
2001 ATK
2002 DEF
2003 SPD
3025 Elemental reaction CRIT Rate
3026 Elemental reaction CRIT DMG
3027 Elemental reaction (Overloaded) CRIT Rate
3028 Elemental reaction (Overloaded) CRIT DMG
3029 Elemental reaction (Swirl) CRIT Rate
3030 Elemental reaction (Swirl) CRIT DMG
3031 Elemental reaction (Electro-Charged) CRIT Rate
3032 Elemental reaction (Electro-Charged) CRIT DMG
3033 Elemental reaction (Superconduct) CRIT Rate
3034 Elemental reaction (Superconduct) CRIT DMG
3035 Elemental reaction (Burn) CRIT Rate
3036 Elemental reaction (Burn) CRIT DMG
3037 Elemental reaction (Frozen (Shattered)) CRIT Rate
3038 Elemental reaction (Frozen (Shattered)) CRIT DMG
3039 Elemental reaction (Bloom) CRIT Rate
3040 Elemental reaction (Bloom) CRIT DMG
3041 Elemental reaction (Burgeon) CRIT Rate
3042 Elemental reaction (Burgeon) CRIT DMG
3043 Elemental reaction (Hyperbloom) CRIT Rate
3044 Elemental reaction (Hyperbloom) CRIT DMG
3045 Base Elemental reaction CRIT Rate
3046 Base Elemental reaction CRIT DMG

ItemType

Name Description
ITEM_WEAPON Weapon
ITEM_RELIQUARY Artifact

EquipType

Name Description
EQUIP_BRACER Flower
EQUIP_NECKLACE Feather
EQUIP_SHOES Sands
EQUIP_RING Goblet
EQUIP_DRESS Circlet

AppendProp

Name Description
FIGHT_PROP_BASE_ATTACK [Weapon] Base ATK
FIGHT_PROP_HP Flat HP
FIGHT_PROP_ATTACK Flat ATK
FIGHT_PROP_DEFENSE Flat DEF
FIGHT_PROP_HP_PERCENT HP%
FIGHT_PROP_ATTACK_PERCENT ATK%
FIGHT_PROP_DEFENSE_PERCENT DEF%
FIGHT_PROP_CRITICAL Crit RATE
FIGHT_PROP_CRITICAL_HURT Crit DMG
FIGHT_PROP_CHARGE_EFFICIENCY Energy Recharge
FIGHT_PROP_HEAL_ADD Healing Bonus
FIGHT_PROP_ELEMENT_MASTERY Elemental Mastery
FIGHT_PROP_PHYSICAL_ADD_HURT Physical DMG Bonus
FIGHT_PROP_FIRE_ADD_HURT Pyro DMG Bonus
FIGHT_PROP_ELEC_ADD_HURT Electro DMG Bonus
FIGHT_PROP_WATER_ADD_HURT Hydro DMG Bonus
FIGHT_PROP_WIND_ADD_HURT Anemo DMG Bonus
FIGHT_PROP_ICE_ADD_HURT Cryo DMG Bonus
FIGHT_PROP_ROCK_ADD_HURT Geo DMG Bonus
FIGHT_PROP_GRASS_ADD_HURT Dendro DMG Bonus

Icons and Images

You can get icons of characters, weapons and artifacts via Enka, by URL https://enka.network/ui/[icon_name].png.
Usually icon name starts with "UI_" or "Skill_" for characters talents.
For example https://enka.network/ui/UI_AvatarIcon_Side_Ambor.png.

Weapons and Artifacts

Go to flat and look for icon.

Characters, Talents and Consts

Go to store/characters.json and look for anything related to "UI_XXXXXX" or "Skill_XXXXXX" by character ID.

Localizations

You may notice "NameTextMapHash" in store/characters.json, "nameTextHashMap" and "setNameTextHashMap" at flat that could be used as a key to get basic localization data of characters, weapons and artifacts from store/loc.json.
Also you can get localization data of AppendProp by using property name as a key - "FIGHT_PROP_HP", "FIGHT_PROP_HEAL_ADD" etc.

For any additional info about names, descriptions and etc, check the TextMap Data, only includes languages supported by game.

Wrappers

TS/JS - https://www.npmjs.com/package/enkanetwork.js - Jelosus1

TS/JS - https://github.com/yuko1101/enka-network-api - yuko1101

Rust - https://github.com/eratou/enkanetwork-rs - eratou

Python - https://github.com/mrwan200/enkanetwork.py - mrwan200

Python - https://github.com/seriaati/enka-py - seriaati

Java - https://github.com/kazuryyx/EnkaNetworkAPI - kazury