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[BUG] Incorrect tint source format in models with variants #380

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merak48763 opened this issue Feb 19, 2025 · 0 comments
Open

[BUG] Incorrect tint source format in models with variants #380

merak48763 opened this issue Feb 19, 2025 · 0 comments

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@merak48763
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Describe the bug
The tint source is always specified in the outer layer of item definition, rather than the "type": "model" layer.

To Reproduce
Steps to reproduce the behavior:

  1. Create a variant
  2. Export AJ model
  3. Check the exported item definitions in exported RP (in assets/animated_java/items/)

Expected behavior

  • The type of the outer layer is select. ✅
  • select type doesn't have tints field. ❌
  • all cases and the fallback model should have tints field. ❌

Error Message

Minecraft silently ignores the tints field in the wrong place. No error messages in game.

Desktop (please complete the following information):

  • OS: Windows 11 (24H2)
  • AJ Version: 1.6.4
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